Searched refs:gamedefs (Results 1 – 15 of 15) sorted by relevance
28 gamedef_container_c gamedefs; variable85 dynamic_gamedef = gamedefs.Lookup(name); in GameStartEntry()104 gamedefs.Insert(dynamic_gamedef); in GameStartEntry()110 gamedef_c *other = gamedefs.Lookup(contents); in GameDoTemplate()165 gamedefs.Clear(); in GameClearAll()202 gamedefs.Clear(); // <-- Consistent with existing behaviour (-ACB- 2004/05/23) in DDF_GameInit()208 if (gamedefs.GetSize() == 0) in DDF_GameCleanUp()
241 extern gamedef_container_c gamedefs; // -ACB- 2004/06/21 Implemented
270 m->episode = gamedefs.Lookup(m->episode_name.c_str()); in DDF_LevelCleanUp()
18 gamedefs.h
237 gamedefs.h
639 gamedef_c *g = gamedefs[title_game]; in E_AdvanceTitle()644 title_game = (title_game + 1) % gamedefs.GetSize(); in E_AdvanceTitle()654 title_game = (title_game + 1) % gamedefs.GetSize(); in E_AdvanceTitle()692 title_game = gamedefs.GetSize() - 1; in E_StartTitle()
153 gamedef_c *game = gamedefs.Lookup(we->game_name); in ParseWelcomePacket()334 for (int i=0; i < gamedefs.GetSize(); i++) in ChangeGame()336 gamedef_c *def = gamedefs[i]; in ChangeGame()
1067 if (gamedefs.GetSize() == 0) in CreateEpisodeMenu()1070 EpisodeMenu = Z_New(menuitem_t, gamedefs.GetSize()); in CreateEpisodeMenu()1072 Z_Clear(EpisodeMenu, menuitem_t, gamedefs.GetSize()); in CreateEpisodeMenu()1077 for (it = gamedefs.GetBaseIterator(); it.IsValid(); it++) in CreateEpisodeMenu()1150 for (it = gamedefs.GetBaseIterator(); it.IsValid(); it++) in DoStartLevel()
24 ../common/gamedefs.h \
30 ../common/gamedefs.h \
9 …T)/include/music.h $(MACTROOT)/scriplib.h $(MACTROOT)/file_lib.h $(INC)/gamedefs.h $(MACTROOT)/key…17 …ACTROOT)/develop.h $(MACTROOT)/scriplib.h $(MACTROOT)/file_lib.h $(INC)/gamedefs.h $(MACTROOT)/key…56 …T)/include/music.h $(MACTROOT)/scriplib.h $(MACTROOT)/file_lib.h $(INC)/gamedefs.h $(MACTROOT)/key…60 …lude/music.h $(AUDIOLIBROOT)/include/cd.h $(MACTROOT)/util_lib.h $(INC)/gamedefs.h $(INC)/config.h…64 …evelop.h $(MACTROOT)/scriplib.h $(AUDIOLIBROOT)/include/fx_man.h $(INC)/gamedefs.h $(INC)/common.h…
559 * src/common/gamedefs.h (GI_NETWORK): add1140 * src/common/gamedefs.h: ... to here1287 * src/common/gamedefs.h1327 * src/common/gamedefs.h (GI_SKIRMISH)1342 * src/common/gamedefs.h (EFLAG_DISCARDED)1354 * src/common/gamedefs.h (EVENT_CONFIGURE)1590 * src/common/gamedefs.h (EVENT_SET_TIMER)1713 * src/common/gamedefs.h1780 * src/common/gamedefs.h1933 * src/common/gamedefs.h[all …]
12 #include "gamedefs.h"
325 …B101EF04C00E844AE /* gamedefs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …632 AB21436B101EF04C00E844AE /* gamedefs.h */,
848 …19F1AD9B0091588D /* gamedefs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =…1756 0008E9B019F1AD9B0091588D /* gamedefs.h */,