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Searched refs:gamelistplayerleftmessage (Results 1 – 4 of 4) sorted by relevance

/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/
H A Dnetpacketvalidator.cpp381 const GameListPlayerLeftMessage &msg = packet.GetMsg()->gamelistplayerleftmessage(); in ValidateGameListPlayerLeftMessage()
H A Dclientstate.cpp771 const GameListPlayerLeftMessage &netListLeft = tmpPacket->GetMsg()->gamelistplayerleftmessage(); in HandlePacket()
/dports/games/pokerth/pokerth-1.1.2-rc/src/third_party/protobuf/
H A Dpokerth.pb.h11188 inline const ::GameListPlayerLeftMessage& gamelistplayerleftmessage() const;
11191 …id set_allocated_gamelistplayerleftmessage(::GameListPlayerLeftMessage* gamelistplayerleftmessage);
20687 inline const ::GameListPlayerLeftMessage& PokerTHMessage::gamelistplayerleftmessage() const { in gamelistplayerleftmessage() function
20707 …::set_allocated_gamelistplayerleftmessage(::GameListPlayerLeftMessage* gamelistplayerleftmessage) { in set_allocated_gamelistplayerleftmessage() argument
20709 gamelistplayerleftmessage_ = gamelistplayerleftmessage; in set_allocated_gamelistplayerleftmessage()
20710 if (gamelistplayerleftmessage) { in set_allocated_gamelistplayerleftmessage()
H A Dpokerth.pb.cc27386 17, this->gamelistplayerleftmessage(), output);
27907 this->gamelistplayerleftmessage());
28451 …elistplayerleftmessage()->::GameListPlayerLeftMessage::MergeFrom(from.gamelistplayerleftmessage());
28723 if (!this->gamelistplayerleftmessage().IsInitialized()) return false;