Searched refs:gamepadjoystickmove (Results 1 – 1 of 1) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | g_game.c | 1087 …, straferkey, movefkey, movebkey, mouseaiming, analogjoystickmove, gamepadjoystickmove, thisjoyaim… in G_BuildTiccmd() local 1173 gamepadjoystickmove = usejoystick && Joystick.bGamepadStyle; in G_BuildTiccmd() 1190 if (gamepadjoystickmove && lookjoystickvector.xaxis != 0) in G_BuildTiccmd() 1270 if (gamepadjoystickmove && movejoystickvector.xaxis != 0) in G_BuildTiccmd() 1284 if (movefkey || (gamepadjoystickmove && movejoystickvector.yaxis < 0) in G_BuildTiccmd() 1286 …&& (PLAYERINPUTDOWN(ssplayer, gc_lookup) || (gamepadjoystickmove && lookjoystickvector.yaxis > 0))… in G_BuildTiccmd() 1288 if (movebkey || (gamepadjoystickmove && movejoystickvector.yaxis > 0) in G_BuildTiccmd() 1290 …&& (PLAYERINPUTDOWN(ssplayer, gc_lookdown) || (gamepadjoystickmove && lookjoystickvector.yaxis < 0… in G_BuildTiccmd() 1491 … if (PLAYERINPUTDOWN(ssplayer, gc_lookup) || (gamepadjoystickmove && lookjoystickvector.yaxis < 0)) in G_BuildTiccmd() 1496 …else if (PLAYERINPUTDOWN(ssplayer, gc_lookdown) || (gamepadjoystickmove && lookjoystickvector.yaxi… in G_BuildTiccmd()
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