Searched refs:gameplayerjoinedmessage_ (Results 1 – 2 of 2) sorted by relevance
11974 ::GamePlayerJoinedMessage* gameplayerjoinedmessage_;21134 …if (gameplayerjoinedmessage_ != NULL) gameplayerjoinedmessage_->::GamePlayerJoinedMessage::Clear(); in clear_gameplayerjoinedmessage()21140 …return gameplayerjoinedmessage_ != NULL ? *gameplayerjoinedmessage_ : *default_instance().gameplay… in gameplayerjoinedmessage()21142 …return gameplayerjoinedmessage_ != NULL ? *gameplayerjoinedmessage_ : *default_instance_->gameplay… in gameplayerjoinedmessage()21147 if (gameplayerjoinedmessage_ == NULL) gameplayerjoinedmessage_ = new ::GamePlayerJoinedMessage; in mutable_gameplayerjoinedmessage()21149 return gameplayerjoinedmessage_; in mutable_gameplayerjoinedmessage()21153 ::GamePlayerJoinedMessage* temp = gameplayerjoinedmessage_; in release_gameplayerjoinedmessage()21154 gameplayerjoinedmessage_ = NULL; in release_gameplayerjoinedmessage()21158 delete gameplayerjoinedmessage_; in set_allocated_gameplayerjoinedmessage() local21159 gameplayerjoinedmessage_ = gameplayerjoinedmessage; in set_allocated_gameplayerjoinedmessage()
25358 gameplayerjoinedmessage_ = const_cast< ::GamePlayerJoinedMessage*>(25361 …gameplayerjoinedmessage_ = const_cast< ::GamePlayerJoinedMessage*>(&::GamePlayerJoinedMessage::def…25730 gameplayerjoinedmessage_ = NULL;25825 delete gameplayerjoinedmessage_;25989 …if (gameplayerjoinedmessage_ != NULL) gameplayerjoinedmessage_->::GamePlayerJoinedMessage::Clear();28942 std::swap(gameplayerjoinedmessage_, other->gameplayerjoinedmessage_);