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Searched refs:gamespeed (Results 1 – 25 of 129) sorted by relevance

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/dports/games/blobby/blobby-1.0/src/
H A DNetworkMessage.cpp40 stream.Read(gamespeed); in ServerInfo()
62 gamespeed = config.getInteger("speed", 75); in ServerInfo()
64 if (gamespeed < 20 || gamespeed > 200) in ServerInfo()
65 gamespeed = 75; in ServerInfo()
79 gamespeed = (int)SpeedController::getMainInstance()->getGameSpeed(); in ServerInfo()
85 stream.Write(gamespeed); in writeToBitstream()
H A DReplayRecorder.cpp202 uint32_t gamespeed = mGameSpeed; in writeAttributesSection() local
204 uint32_t gameduration = gamelength / gamespeed; in writeAttributesSection()
210 file->uint32(gamespeed); in writeAttributesSection()
H A DNetworkMessage.h252 int gamespeed; member
/dports/games/kspaceduel/kspaceduel-21.12.3/src/
H A Dai.cpp80 /cfg->gamespeed); in newRound()
83 /cfg->gamespeed); in newRound()
195 double fmult=cfg->gamespeed*frames; in nextPositions()
197 (*a)[0]=nextPosition(sp,cfg->gamespeed); in nextPositions()
259 me=nextPosition(me,cfg->gamespeed); in tryShots()
261 me=nextPosition(me,cfg->gamespeed); in tryShots()
320 shot=nextPosition(shot,cfg->gamespeed*rtime); in firstObject()
322 shot=nextPosition(shot,cfg->gamespeed*frames); in firstObject()
604 bestScore=borderTime/cfg->gamespeed; in chooseAction()
620 bestScore=sunTime/(cfg->gamespeed*10) in chooseAction()
[all …]
H A Dmainview.cpp168 customConfig.gamespeed=game.readEntry("gamespeed", in readConfig()
275 newConfig.gamespeed*=Options::refreshTime()/33.0; in modifyConfig()
276 newConfig.acc*=newConfig.gamespeed; in modifyConfig()
278 newConfig.energyNeed*=newConfig.gamespeed; in modifyConfig()
280 newConfig.mineActivateTime*=newConfig.gamespeed; in modifyConfig()
617 ship[i]->forward(config.gamespeed); in moveShips()
664 ship[i]->forward(config.gamespeed); in moveShips()
744 mine->forward(config.gamespeed); in moveMines()
772 sp->forward(config.gamespeed); in moveBullets()
794 ex->forward(config.gamespeed); in moveExplosions()
[all …]
H A Ddialogs.cpp32 (s1.gamespeed != s2.gamespeed) || in operator !=()
241 case EditGamespeed:config.gamespeed=value;break; in valueChanged()
324 setValue(EditGamespeed,cfg.gamespeed); in displayConfig()
H A Dstructs.h14 double gamespeed,gravity,acc,energyNeed,sunEnergy,rotationSpeed, member
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/
H A Doptions.lua246 local gamespeed = {}
248gamespeed = menu:addImageLeftSliderButton("", nil, 21, offy + 36 * 3.5, function() gamespeed:setVa… function
251gamespeed = menu:addImageRightSliderButton("", nil, 213, offy + 36 * 3.5, function() gamespeed:set… function
254gamespeed = menu:addImageSlider(15, 75, 172, 18, 41, offy + 36 * 3.5, function() SetGameSpeed(game… function
257 gamespeed:setValue(GetGameSpeed())
/dports/games/wargus/wargus-3.2.0/scripts/menus/
H A Doptions.lua563 local gamespeed = {}
565gamespeed = menu:addImageLeftSliderButton("", nil, 21, 60, function() gamespeed:setValue(gamespeed function
568gamespeed = menu:addImageRightSliderButton("", nil, 213, 60, function() gamespeed:setValue(gamespe… function
571gamespeed = menu:addImageSlider(15, 75, 172, 18, 41, 60, g_marker, g_slider, function() SetGameSpe… function
574 gamespeed:setValue(GetGameSpeed())
/dports/games/assaultcube/AssaultCube_v1.2.0.2/config/
H A Dsurvival.cfg145 if (!= $gamespeed 100) [ gamespeed 100 ]
159 changingspeed = 1; curspeed = $gamespeed; targetspeed = $arg1; increments = $arg2
165 sleep (* $CSL $increments) [ gamespeed ((at [+ -] (> $curspeed $targetspeed)) $gamespeed 1) ]
185 if (&& (!= $gamespeed (* (player1 health) 2)) (&& (! $changingspeed) (>= (player1 health) 5))) [
209 …if (>= (player1 health) 50) [ if (&& (!= $gamespeed 100) (! $changingspeed)) [ changespeed 100 10 …
239 if (! $dyngamma) [ gamma (at $survOrigSets 0) ]; gamespeed 100
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/User/
H A DSettings.cpp45 gamespeed = 1; in DefaultSettings()
241 ipstream >> gamespeed; in LoadSettings()
242 oldgamespeed = gamespeed; in LoadSettings()
244 gamespeed = 1; in LoadSettings()
H A DSettings.hpp38 extern float gamespeed;
/dports/games/scourge/scourge/src/
H A Duserconfiguration.h84 int gamespeed; variable
169 return gamespeed; in getGameSpeedLevel()
275 if ( t >= 0 && t <= 4 ) gamespeed = t; in setGameSpeedLevel()
H A Duserconfiguration.cpp331 , gamespeed( 1 ) // fast speed in UserConfiguration()
586 snprintf( textLine, TXT_SIZE, "set gamespeed %d // 0 : fastest, 4 : slowest\n", gamespeed ); in saveConfiguration()
807 gamespeed = atoi( s2.c_str() ); in set()
808 if ( gamespeed < 0 || gamespeed > 4 ) { in set()
812 gamespeed = 1; // Default value in set()
819 return gamespeed * 50; in getGameSpeedTicks()
/dports/games/cube/cube_source/src/
H A Dmain.cpp81 VARF(gamespeed, 10, 100, 1000, if(multiplayer()) gamespeed = 100);
183 int millis = SDL_GetTicks()*gamespeed/100; in main()
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/
H A Dmultiplayer_client.cpp168 float gamespeed; in update() local
169 packet >> gamespeed; in update()
170 engine->setGameSpeed(gamespeed); in update()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dvars.h82 VARFG(gamespeed, 1, 100, 1000, timescale = sv_gamespeed, timescale = gamespeed);
/dports/games/blobby/blobby-1.0/src/state/
H A DNetworkSearchState.cpp313 std::stringstream gamespeed; in step_impl() local
314 gamespeed << TextManager::getSingleton()->getString(TextManager::OP_SPEED) << " " in step_impl()
315 << int(100.0 / 75.0 * mScannedServers[mSelectedServer].gamespeed) << "%"; in step_impl()
316 imgui.doText(GEN_ID, Vector2(50, 220), gamespeed.str()); in step_impl()
/dports/games/megamario/MegaMario_v1.7_full/
H A DMARIO.ini9 gamespeed = 60 key
/dports/games/cube/cube/packages/pigcam/
H A Dpigfin.cfg2 alias level_trigger_1 [echo "Mwahahahahahaha!!!";gamespeed 20]
/dports/games/vor/vor-0.5.8/
H A Dmain.c98 float gamespeed = 1.00; variable
141 #define TO_TICKS(seconds) ((seconds)*20*gamespeed)
689 t_frame = gamespeed * ms_frame / 50; in gameloop()
846 if(gamespeed == EASY_GAMESPEED) in gameloop()
847 gamespeed = NORMAL_GAMESPEED; in gameloop()
852 gamespeed = EASY_GAMESPEED; in gameloop()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dcube.h49 extern int gamespeed;
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DViewer.h56 float gamespeed; variable
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dscoreboard.cpp169 extern int gamespeed; in renderscoreboard()
170 …if(gamespeed != 100) { g.separator(); g.textf("%d.%02dx", 0xFFFF80, NULL, gamespeed/100, gamespeed in renderscoreboard()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/
H A DGlobals.cpp43 float gamespeed = 0; variable

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