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Searched refs:gamestopped (Results 1 – 2 of 2) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dscreen.c506 boolean gamestopped = (paused || P_AutoPause()); in SCR_ClosedCaptions() local
536 if (music && !gamestopped && (closedcaptions[i].t < flashingtics) && (closedcaptions[i].t & 1)) in SCR_ClosedCaptions()
H A Ds_sound.c995 boolean gamestopped = (paused || P_AutoPause()); in S_UpdateClosedCaptions() local
1001 if (i == 0 && (closedcaptions[0].s-S_sfx == sfx_None) && gamestopped) in S_UpdateClosedCaptions()