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Searched refs:gametex (Results 1 – 6 of 6) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dv_video.h385 virtual FNativeTexture *CreateTexture(FTexture *gametex, bool wrapping);
H A Dv_video.cpp1135 FNativeTexture *DFrameBuffer::CreateTexture(FTexture *gametex, bool wrapping) in CreateTexture() argument
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dv_video.h411 virtual FNativeTexture *CreateTexture(FTexture *gametex, bool wrapping);
H A Dv_video.cpp604 FNativeTexture *DFrameBuffer::CreateTexture(FTexture *gametex, bool wrapping) in CreateTexture() argument
/dports/games/zdoom/zdoom-2.8.1/src/win32/
H A Dwin32iface.h258 FNativeTexture *CreateTexture (FTexture *gametex, bool wrapping);
H A Dfb_d3d9.cpp2550 FNativeTexture *D3DFB::CreateTexture(FTexture *gametex, bool wrapping) in CreateTexture() argument
2552 D3DTex *tex = new D3DTex(gametex, this, wrapping); in CreateTexture()