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Searched refs:gammatable (Results 1 – 25 of 93) sorted by relevance

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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_gamma.c162 Uint16 gammatable[256]; in gld_SetGammaRamp() local
188 memset(gammatable, 0, sizeof(gammatable)); in gld_SetGammaRamp()
189 SDL_SetGammaRamp(NULL, NULL, gammatable); in gld_SetGammaRamp()
192 CalculateGammaRamp(g, gammatable); in gld_SetGammaRamp()
194 succeeded = (SDL_SetGammaRamp(gammatable, gammatable, gammatable) != -1); in gld_SetGammaRamp()
/dports/graphics/liblug/lug/utils/
H A Dgamma.c41 byte gammatable[256]; local
52 gammatable[i] = (byte) (255. * pow( i/255., 1./gamma ) + .5);
69 *r++ = gammatable[*r];
70 *g++ = gammatable[*g];
71 *b++ = gammatable[*b];
85 *r++ = gammatable[*r];
/dports/games/eureka/eureka-1.27b-source/src/
H A Dim_color.cc63 byte r2 = gammatable[usegamma][r]; in W_UpdateGamma()
64 byte g2 = gammatable[usegamma][g]; in W_UpdateGamma()
65 byte b2 = gammatable[usegamma][b]; in W_UpdateGamma()
69 r2 = gammatable[panel_gamma][r]; in W_UpdateGamma()
70 g2 = gammatable[panel_gamma][g]; in W_UpdateGamma()
71 b2 = gammatable[panel_gamma][b]; in W_UpdateGamma()
80 rgb555_gamma [d] = gammatable[usegamma][i]; in W_UpdateGamma()
81 rgb555_medium[d] = gammatable[panel_gamma][i]; in W_UpdateGamma()
265 lt = gammatable[usegamma][lt]; in SectorLightColor()
304 int gammatable[5][256] = variable
/dports/games/gtkradiant/GPL/GtkRadiant/plugins/md3model/
H A Dmdlimage.cpp48 byte gammatable[256]; in Texture_InitPalette() local
56 gammatable[i] = i; in Texture_InitPalette()
66 gammatable[i] = inf; in Texture_InitPalette()
72 r = gammatable[pal[0]]; in Texture_InitPalette()
73 g = gammatable[pal[1]]; in Texture_InitPalette()
74 b = gammatable[pal[2]]; in Texture_InitPalette()
/dports/games/netradiant/netradiant-20150621-src/plugins/md3model/
H A Dmdlimage.cpp47 byte gammatable[256]; in Texture_InitPalette() local
54 gammatable[i] = i; in Texture_InitPalette()
67 gammatable[i] = inf; in Texture_InitPalette()
73 r = gammatable[pal[0]]; in Texture_InitPalette()
74 g = gammatable[pal[1]]; in Texture_InitPalette()
75 b = gammatable[pal[2]]; in Texture_InitPalette()
/dports/graphics/rawstudio/rawstudio-2.0/plugins/load-gdk/
H A Dload-gdk.c33 gushort gammatable[256]; in load_gdk() local
51 gammatable[n] = res; in load_gdk()
69 image->pixels[dest++] = gammatable[pixels[src++]]; in load_gdk()
70 image->pixels[dest++] = gammatable[pixels[src++]]; in load_gdk()
71 image->pixels[dest++] = gammatable[pixels[src++]]; in load_gdk()
/dports/print/photoprint/photoprint-0.4.2-pre2/profilemanager/
H A Dlcmswrapper.h150 gammatable=cmsBuildGamma(256,gamma); in CMSGamma()
154 cmsFreeGamma(gammatable); in ~CMSGamma()
158 return(gammatable); in GetGammaTable()
161 LPGAMMATABLE gammatable;
/dports/games/uhexen/uhexen-0.601/src/
H A Di_sdlvideo.c59 red = gammatable[usegamma][palette[i]]; in SetSDLColorsDirect()
60 green = gammatable[usegamma][palette[i+1]]; in SetSDLColorsDirect()
61 blue = gammatable[usegamma][palette[i+2]]; in SetSDLColorsDirect()
75 red = gammatable[usegamma][palette[i]]; in SetSDLColorsFor8bit()
76 green = gammatable[usegamma][palette[i+1]]; in SetSDLColorsFor8bit()
77 blue = gammatable[usegamma][palette[i+2]]; in SetSDLColorsFor8bit()
90 red = gammatable[usegamma][palette[i]]; in SetSDLColorsYUV()
91 green = gammatable[usegamma][palette[i+1]]; in SetSDLColorsYUV()
92 blue = gammatable[usegamma][palette[i+2]]; in SetSDLColorsYUV()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Dlookups.c46 byte gammatable[GAMMAENTRIES]; variable
188 gammatable[j++]=inf; in BuildGammaTable()
220 SafeWrite(handle,&gammatable[0],sizeof(byte)*size); in main()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/
H A Dvid.c180 viddef.gammatable[i] = i; in VID_BuildGammaTable()
188 viddef.gammatable[i] = bound (0, v, 255); in VID_BuildGammaTable()
216 viddef.palette[i] = viddef.gammatable[viddef.basepal[i]]; in VID_UpdateGamma()
232 viddef.gammatable = malloc (256); in VID_InitGamma()
/dports/print/texlive-base/texlive-20150521-source/texk/dvipng/dvipng-1.15/
H A Dset.c185 static int gammatable[]= variable
200 gammatable[i]=gdAlphaMax- in Gamma()
203 ("\n GAMMA GREYSCALE: %d -> %d ",i,gammatable[i])); in Gamma()
231 pixelgrey=gammatable[(int)ptr->data[pos]/2]; in SetGlyph()
/dports/games/tenebrae/tenebrae_0/
H A Dview.c261 byte gammatable[256]; // palette is sent through this variable
275 gammatable[i] = i; in BuildGammaTable()
286 gammatable[i] = inf; in BuildGammaTable()
595 ramps[0][i] = gammatable[ir]; in V_UpdatePalette()
596 ramps[1][i] = gammatable[ig]; in V_UpdatePalette()
597 ramps[2][i] = gammatable[ib]; in V_UpdatePalette()
678 newpal[0] = gammatable[r]; in V_UpdatePalette()
679 newpal[1] = gammatable[g]; in V_UpdatePalette()
680 newpal[2] = gammatable[b]; in V_UpdatePalette()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dview.c262 byte gammatable[256]; // palette is sent through this variable
276 gammatable[i] = i; in BuildGammaTable()
287 gammatable[i] = inf; in BuildGammaTable()
591 ramps[0][i] = gammatable[ir]; in V_UpdatePalette()
592 ramps[1][i] = gammatable[ig]; in V_UpdatePalette()
593 ramps[2][i] = gammatable[ib]; in V_UpdatePalette()
674 newpal[0] = gammatable[r]; in V_UpdatePalette()
675 newpal[1] = gammatable[g]; in V_UpdatePalette()
676 newpal[2] = gammatable[b]; in V_UpdatePalette()
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dtextures.cpp265 byte gammatable[256];
273 gammatable[i] = i;
283 gammatable[i] = inf;
289 r = gammatable[pal[0]];
290 g = gammatable[pal[1]];
291 b = gammatable[pal[2]];
/dports/games/heretic/glheretic-1.2/graphics/
H A Di_sdl.c47 c->r = gammatable[usegamma][*palette++]; in I_SetPalette()
48 c->g = gammatable[usegamma][*palette++]; in I_SetPalette()
49 c->b = gammatable[usegamma][*palette++]; in I_SetPalette()
H A Di_vga.c421 col[i].r = gammatable[usegamma][*palette++] >> 2; in I_SetPalette()
422 col[i].g = gammatable[usegamma][*palette++] >> 2; in I_SetPalette()
423 col[i].b = gammatable[usegamma][*palette++] >> 2; in I_SetPalette()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dtextures.cpp277 byte gammatable[256];
284 gammatable[i] = i;
297 gammatable[i] = inf;
303 r = gammatable[pal[0]];
304 g = gammatable[pal[1]];
305 b = gammatable[pal[2]];
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dview.c328 byte gammatable[256]; // palette is sent through this variable
337 gammatable[i] = i; in BuildGammaTable()
348 gammatable[i] = inf; in BuildGammaTable()
637 t = gammatable[i] << 8; in V_UpdatePalette()
726 newpal[0] = gammatable[r]; in V_UpdatePalette()
727 newpal[1] = gammatable[g]; in V_UpdatePalette()
728 newpal[2] = gammatable[b]; in V_UpdatePalette()
1152 gammatable[i] = i; in V_Init()
/dports/games/quake2-source/quake2-r0.16.2/src/rhapsody/
H A Dr_next.m37 byte gammatable[256]; // palette is sent through this
363 gammatable[i] = i;
374 gammatable[i] = inf;
546 p[0] = gammatable[palette[0]];
547 p[1] = gammatable[palette[1]];
548 p[2] = gammatable[palette[2]];
/dports/games/quake2lnx/quake2-r0.16.2/src/rhapsody/
H A Dr_next.m37 byte gammatable[256]; // palette is sent through this
363 gammatable[i] = i;
374 gammatable[i] = inf;
546 p[0] = gammatable[palette[0]];
547 p[1] = gammatable[palette[1]];
548 p[2] = gammatable[palette[2]];
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_images.c398 static byte gammatable[256]; variable
466 p[0] = gammatable[p[0]]; in GL_LightScaleTexture()
467 p[1] = gammatable[p[1]]; in GL_LightScaleTexture()
468 p[2] = gammatable[p[2]]; in GL_LightScaleTexture()
921 gammatable[i] = i; in GL_BuildGammaTables()
930 gammatable[i] = inf; in GL_BuildGammaTables()
931 gammaintensitytable[i] = intensitytable[gammatable[i]]; in GL_BuildGammaTables()
938 video.UpdateGamma( gammatable ); in GL_UpdateHardwareGamma()
/dports/converters/wkhtmltopdf/qt-5db36ec/tools/qvfb/
H A Dqvfbview.cpp89 gammatable(0), refreshRate(30), animation(0), in QVFbView()
190 if (gammatable) in setGamma()
191 delete [] gammatable; in setGamma()
192 gammatable = new QRgb[mm]; in setGamma()
200 gammatable[i] = qRgb(r,g,b); in setGamma()
211 rgb = qRgb(qRed(gammatable[i*rmax/255]), in getGamma()
212 qGreen(gammatable[i*rmax/255]), in getGamma()
213 qBlue(gammatable[i*rmax/255])); in getGamma()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dview.c295 byte gammatable[256]; // palette is sent through this variable
304 gammatable[i] = i; in BuildGammaTable()
315 gammatable[i] = inf; in BuildGammaTable()
607 t = gammatable[i] << 8; in V_UpdatePalette()
696 newpal[0] = gammatable[r]; in V_UpdatePalette()
697 newpal[1] = gammatable[g]; in V_UpdatePalette()
698 newpal[2] = gammatable[b]; in V_UpdatePalette()
1119 gammatable[i] = i; in V_Init()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Ddraw.c1297 newpal[0] = vid.gammatable[r]; in sw32_Draw_BlendScreen()
1298 newpal[1] = vid.gammatable[g]; in sw32_Draw_BlendScreen()
1299 newpal[2] = vid.gammatable[b]; in sw32_Draw_BlendScreen()
1320 rramp[i] = (vid.gammatable[r] << 8) & 0xF800; in sw32_Draw_BlendScreen()
1321 gramp[i*2+0] = (vid.gammatable[g1] << 3) & 0x07E0; in sw32_Draw_BlendScreen()
1322 gramp[i*2+1] = (vid.gammatable[g2] << 3) & 0x07E0; in sw32_Draw_BlendScreen()
1323 bramp[i] = (vid.gammatable[b] >> 3) & 0x001F; in sw32_Draw_BlendScreen()
1346 ramp[i][0] = vid.gammatable[r]; in sw32_Draw_BlendScreen()
1347 ramp[i][1] = vid.gammatable[g]; in sw32_Draw_BlendScreen()
1348 ramp[i][2] = vid.gammatable[b]; in sw32_Draw_BlendScreen()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_image.c28 static unsigned char gammatable[256]; variable
897 p[0] = gammatable[p[0]]; in GL_LightScaleTexture()
898 p[1] = gammatable[p[1]]; in GL_LightScaleTexture()
899 p[2] = gammatable[p[2]]; in GL_LightScaleTexture()
912 p[0] = gammatable[intensitytable[p[0]]]; in GL_LightScaleTexture()
913 p[1] = gammatable[intensitytable[p[1]]]; in GL_LightScaleTexture()
914 p[2] = gammatable[intensitytable[p[2]]]; in GL_LightScaleTexture()
1580 gammatable[i] = i; in GL_InitImages()
1591 gammatable[i] = inf; in GL_InitImages()

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