Searched refs:gbaFlags (Results 1 – 2 of 2) sorted by relevance
289 GBASerializedAudioFlags gbaFlags; member
428 STORE_16(flags, 0, &state->audio.gbaFlags); in GBAAudioSerialize()453 LOAD_16(flags, 0, &state->audio.gbaFlags); in GBAAudioDeserialize()