Searched refs:gba_header (Results 1 – 1 of 1) sorted by relevance
249 static st_gba_header_t gba_header; variable632 ucon64_fread (&gba_header, GBA_HEADER_START + in gba_init()635 gba_header.start[3] == 0xea && gba_header.pad1 == 0x96 && gba_header.gba_type == 0) in gba_init()645 if (gba_header.game_id_prefix == 'A' && gba_header.gba_type == 0) in gba_init()656 rominfo->header = &gba_header; in gba_init()664 int ih = gba_header.maker_high <= '9' ? in gba_init()665 gba_header.maker_high - '0' : gba_header.maker_high - 'A' + 10, in gba_init()666 il = gba_header.maker_low <= '9' ? in gba_init()667 gba_header.maker_low - '0' : gba_header.maker_low - 'A' + 10; in gba_init()690 (gba_header.start[2] << 18 | gba_header.start[1] << 10 | gba_header.start[0] << 2); in gba_init()[all …]