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Searched refs:generateFragmentProgram (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp369 HighLevelGpuProgramPtr fprog = mShaderGen->generateFragmentProgram(this, terrain, tt); in addTechnique()
487 TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateFragmentProgram( in generateFragmentProgram() function in Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp363 HighLevelGpuProgramPtr fprog = mShaderGen->generateFragmentProgram(this, terrain, tt); in addTechnique()
483 ShaderHelper::generateFragmentProgram( in generateFragmentProgram() function in Ogre::ShaderHelper
H A DOgreTerrainMaterialShaderHelpers.h46 …virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terr…
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/include/
H A DOgreTerrainMaterialGeneratorA.h168 …virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terr…