Searched refs:generateFragmentProgram (Results 1 – 4 of 4) sorted by relevance
369 HighLevelGpuProgramPtr fprog = mShaderGen->generateFragmentProgram(this, terrain, tt); in addTechnique()487 TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateFragmentProgram( in generateFragmentProgram() function in Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper
363 HighLevelGpuProgramPtr fprog = mShaderGen->generateFragmentProgram(this, terrain, tt); in addTechnique()483 ShaderHelper::generateFragmentProgram( in generateFragmentProgram() function in Ogre::ShaderHelper
46 …virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terr…
168 …virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terr…