Home
last modified time | relevance | path

Searched refs:getBigWall (Results 1 – 6 of 6) sorted by relevance

/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DPathfinding.cpp564 tile->getMapData(MapData::O_OBJECT)->getBigWall() != 0 && in isBlocked()
565 tile->getMapData(MapData::O_OBJECT)->getBigWall() <= BIGWALLNWSE && in isBlocked()
566 tile->getMapData(MapData::O_OBJECT)->getBigWall() != bigWallExclusion) in isBlocked()
574 tile->getMapData(MapData::O_OBJECT)->getBigWall() == BIGWALLWEST) in isBlocked()
579 (tileWest->getMapData(MapData::O_OBJECT)->getBigWall() == BIGWALLEAST || in isBlocked()
580 tileWest->getMapData(MapData::O_OBJECT)->getBigWall() == BIGWALLEASTANDSOUTH)) in isBlocked()
586 tile->getMapData(MapData::O_OBJECT)->getBigWall() == BIGWALLNORTH) in isBlocked()
591 (tileNorth->getMapData(MapData::O_OBJECT)->getBigWall() == BIGWALLSOUTH || in isBlocked()
592 tileNorth->getMapData(MapData::O_OBJECT)->getBigWall() == BIGWALLEASTANDSOUTH)) in isBlocked()
H A DMap.cpp497 if (tmpSurface && tileTwoNorth->getMapData(MapData::O_OBJECT)->getBigWall() == 6) in drawTerrain()
518 if (tmpSurface && tileNorthWest->getMapData(MapData::O_OBJECT)->getBigWall() == 7) in drawTerrain()
527 …orth->getMapData(MapData::O_OBJECT) && tileNorth->getMapData(MapData::O_OBJECT)->getBigWall() >= 6) in drawTerrain()
593 if (tmpSurface && tileWest->getMapData(MapData::O_OBJECT)->getBigWall() != 3) in drawTerrain()
597 if (tileWest->getMapData(MapData::O_OBJECT)->getBigWall() == 2) in drawTerrain()
612 …MapData(MapData::O_OBJECT) || tileWest->getMapData(MapData::O_OBJECT)->getBigWall() < 6) && (westU… in drawTerrain()
689 … if (tile->getMapData(MapData::O_OBJECT) && tile->getMapData(MapData::O_OBJECT)->getBigWall() < 6) in drawTerrain()
878 … if (tile->getMapData(MapData::O_OBJECT) && tile->getMapData(MapData::O_OBJECT)->getBigWall() >= 6) in drawTerrain()
H A DTileEngine.cpp1681 wall = tile->getMapData(MapData::O_OBJECT)->getBigWall(); in blockage()
/dports/games/openxcom/OpenXcom-1.0/src/Savegame/
H A DTile.cpp241 if (_objects[part]->getBigWall() >= 4) in getTUCost()
271 return (_objects[MapData::O_OBJECT]->getBigWall() != 0); in isBigWall()
303 if (_objects[MapData::O_OBJECT] && _objects[MapData::O_OBJECT]->getBigWall() == 0) in getFootstepSound()
/dports/games/openxcom/OpenXcom-1.0/src/Ruleset/
H A DMapData.h82 int getBigWall() const;
H A DMapData.cpp114 int MapData::getBigWall() const in getBigWall() function in OpenXcom::MapData