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Searched refs:getCharsPerLine (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/gui/
H A Ddebugger.cpp90 int Debugger::getCharsPerLine() { in getCharsPerLine() function in GUI::Debugger
92 const int charsPerLine = _debuggerDialog->getCharsPerLine(); in getCharsPerLine()
127 uint charsPerLine = getCharsPerLine(); in debugPrintColumns()
551 const int charsPerLine = getCharsPerLine(); in cmdHelp()
H A Dconsole.h157 int getCharsPerLine() { in getCharsPerLine() function
H A Ddebugger.h45 int getCharsPerLine();
/dports/games/residualvm/residualvm-0.3.1/gui/
H A Ddebugger.cpp91 int Debugger::getCharsPerLine() { in getCharsPerLine() function in GUI::Debugger
93 const int charsPerLine = _debuggerDialog->getCharsPerLine(); in getCharsPerLine()
127 uint charsPerLine = getCharsPerLine(); in debugPrintColumns()
505 const int charsPerLine = getCharsPerLine(); in cmdHelp()
H A Dconsole.h157 int getCharsPerLine() { in getCharsPerLine() function
H A Ddebugger.h44 int getCharsPerLine();
/dports/games/scummvm/scummvm-2.5.1/gui/
H A Ddebugger.cpp96 int Debugger::getCharsPerLine() { in getCharsPerLine() function in GUI::Debugger
98 const int charsPerLine = _debuggerDialog->getCharsPerLine(); in getCharsPerLine()
133 uint charsPerLine = getCharsPerLine(); in debugPrintColumns()
559 const int charsPerLine = getCharsPerLine(); in cmdHelp()
H A Dconsole.h157 int getCharsPerLine() { in getCharsPerLine() function
H A Ddebugger.h47 int getCharsPerLine();