Searched refs:getCityDefeatedImage (Results 1 – 3 of 3) sorted by relevance
81 PixMask *getCityDefeatedImage() {return d_city_defeated_image;} in getCityDefeatedImage() function
532 PixMask *p = getCityDefeatedImage (); in clearCityDefeatedImage()
1597 PixMask *i = ScenarioMedia::getInstance()->getCityDefeatedImage(); in getCityDefeatedPic()