Searched refs:getCollRectX (Results 1 – 13 of 13) sorted by relevance
/dports/games/wop/wop-0.4.3/src/ |
H A D | bonus.cpp | 75 ? ( cdx + A->getCollRectX() in checkPicking() 76 - getCollRectX() - getCollRectWidth()) in checkPicking() 77 : ( - cdx + getCollRectX() in checkPicking() 78 - A->getCollRectX() - A->getCollRectWidth() ); in checkPicking()
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H A D | weaponhelicopter.cpp | 27 helicopter->getCollRectX() + helicopter->getCollRectWidth() - 1, in reallyShoot() 28 -helicopter->getCollRectX(), in reallyShoot()
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H A D | weaponguidedmissile.cpp | 24 avatar->placeBesideCollRect( homing->getCollRectX() in reallyShoot() 26 -homing->getCollRectX(), in reallyShoot()
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H A D | weaponmine.cpp | 15 avatar->placeBesideCollRect( mine->getCollRectX() + mine->getCollRectWidth() - 1, in reallyShoot() 16 -mine->getCollRectX(), in reallyShoot()
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H A D | weaponhomingmissile.cpp | 26 avatar->placeBesideCollRect( homing->getCollRectX() in reallyShoot() 28 -homing->getCollRectX(), in reallyShoot()
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H A D | weaponhookrel.cpp | 27 avatar->placeBesideCollRect( hook->getCollRectX() + hook->getCollRectWidth() - 1, in reallyShoot() 28 -hook->getCollRectX(), in reallyShoot()
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H A D | weaponmissile.cpp | 28 avatar->placeBesideCollRect( missile->getCollRectX() + missile->getCollRectWidth() - 1, in reallyShoot() 29 -missile->getCollRectX(), in reallyShoot()
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H A D | weapongrenade.cpp | 37 avatar->placeBesideCollRect( grenade->getCollRectX() + grenade->getCollRectWidth() - 1, in reallyShoot() 38 -grenade->getCollRectX(), in reallyShoot()
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H A D | weaponhook.cpp | 65 avatar->placeBesideCollRect( hook->getCollRectX() + hook->getCollRectWidth() - 1, in reallyShoot() 66 -hook->getCollRectX(), in reallyShoot()
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H A D | bonusshield.cpp | 77 Vector( avatar->getCollRectX() + 0.5 * avatar->getCollRectWidth(), in updateInBonusPack()
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H A D | bonusmanager.cpp | 203 posX + bonus->getCollRectX(), in updatePlacement() 205 posX + bonus->getCollRectX() + bonus->getCollRectWidth(), in updatePlacement()
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H A D | bonusinvisible.cpp | 97 Vector( avatar->getCollRectX() + 0.5 * avatar->getCollRectWidth(), in updateInBonusPack()
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H A D | collidableobject.hpp | 82 Sint32 getCollRectX( void ) const { return m_collRectX; } in getCollRectX() function in CollidableObject
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