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Searched refs:getCurrentCamera (Results 1 – 25 of 130) sorted by relevance

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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonz/
H A Dsubcameramanager.cpp66 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera(); in getEditingCameraInterestRect()
75 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera(); in getEditingCameraInterestStageRect()
97 TCamera *currCamera = app->getCurrentScene()->getScene()->getCurrentCamera(); in winToCamera()
108 TCamera *currCamera = app->getCurrentScene()->getScene()->getCurrentCamera(); in cameraToWin()
165 TCamera *camera = app->getCurrentScene()->getScene()->getCurrentCamera(); in mouseMoveEvent()
181 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera(); in mouseMoveEvent()
246 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera(); in mouseReleaseEvent()
266 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera(); in getSubCameraDragEnum()
317 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera(); in getSubCameraDragDistance()
340 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera(); in deleteSubCamera()
H A Dprint.cpp38 ->getCurrentCamera() in printCurrentFrame()
44 ->getCurrentCamera() in printCurrentFrame()
H A Drendercommand.cpp321 isPreview ? scene->getCurrentPreviewCamera() : scene->getCurrentCamera(); in init()
459 TDimension res = scene->getCurrentCamera()->getRes(); in rasterRender()
521 : scene->getCurrentCamera()->getDpi(); in rasterRender()
725 TDimension res = scene->getCurrentCamera()->getRes(); in multimediaRender()
760 TPointD cameraDpi = scene->getCurrentCamera()->getDpi(); in multimediaRender()
H A Dstartuppopup.cpp331 ->getCurrentCamera() in showEvent()
336 ->getCurrentCamera() in showEvent()
504 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera()->setSize( in onCreateButton()
506 TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera()->setRes( in onCreateButton()
603 ->getCurrentCamera() in onProjectChanged()
612 ->getCurrentCamera() in onProjectChanged()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/applications/osgearth_computerangecallback/
H A Dosgearth_computerangecallback.cpp57 cv->getCurrentCamera()->getProjectionMatrixAsPerspective(fov, ar, near,far); in operator ()()
59 osg::Viewport* viewPort = cv->getCurrentCamera()->getViewport(); in operator ()()
/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLLenseFlare.cpp126 Vector &cameraPos = GLCamera::getCurrentCamera()->getCurrentPos(); in draw()
127 Vector &cameraAt = GLCamera::getCurrentCamera()->getLookAt(); in draw()
212 Vector &cameraPos = GLCamera::getCurrentCamera()->getCurrentPos(); in draw()
213 Vector &cameraAt = GLCamera::getCurrentCamera()->getLookAt(); in draw()
H A DGLCamera.h176 static GLCamera *getCurrentCamera() { return currentCamera_; } in getCurrentCamera() function
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthSilverLining/
H A DSilverLiningSkyDrawable.cpp47 osg::Camera* camera = renderInfo.getCurrentCamera(); in drawImplementation()
71 osg::Matrix viewMat = renderInfo.getCurrentCamera()->getViewMatrix(); in drawImplementation()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/engine_rex/
H A DTerrainRenderData.cpp58 const osg::Camera* cam = cv->getCurrentCamera(); in setup()
103 … patchLayer->getAcceptCallback()->acceptLayer(*cv, cv->getCurrentCamera())) in setup()
H A DTerrainCuller.cpp46 pushModelViewMatrix(_cv->getModelViewMatrix(), _cv->getCurrentCamera()->getReferenceFrame()); in TerrainCuller()
48 _camera = _cv->getCurrentCamera(); in TerrainCuller()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthUtil/
H A DOcean.cpp100 if ( cv->getCurrentCamera() ) in traverse()
103 osg::Vec3d eye = osg::Vec3d(0,0,0) * cv->getCurrentCamera()->getInverseViewMatrix(); in traverse()
H A DClusterNode.cpp150 osg::Camera* camera = cv->getCurrentCamera();
282 const osg::Matrixd &currentViewMatrix = cv->getCurrentCamera()->getViewMatrix();
286 cv->getCurrentCamera()->getViewMatrixAsLookAt(eye, center, up);
H A DGraticuleLabelingEngine.cpp143 CameraData& data = _cameraDataMap.get(cv->getCurrentCamera()); in traverse()
166 osg::Camera* cam = nv.getCurrentCamera(); in cullTraverse()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthTriton/
H A DTritonDrawable.cpp128 CameraLocal& local = _local.get(renderInfo.getCurrentCamera()); in drawImplementation()
132 local._tritonCam->SetName(renderInfo.getCurrentCamera()->getName().c_str()); in drawImplementation()
229 … osg::Vec3d up = osg::Vec3d(0,0,0) * renderInfo.getCurrentCamera()->getInverseViewMatrix(); in drawImplementation()
H A DTritonLayer.cpp176 …:Camera* tritonCam = static_cast<TritonDrawable*>(_drawable)->getTritonCam(cv->getCurrentCamera()); in traverse()
178 osg::Vec3d eye = osg::Vec3d(0,0,0) * cv->getCurrentCamera()->getInverseViewMatrix(); in traverse()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/manager/
H A Dlab_manager.cpp115 …Renderer->getCurrentCamera()->handleInput(dx, dy, mouse_down(MOUSE_LEFT_BUTTON) != 0, mouse_down(M… in onFrame()
117 if (!Renderer->getCurrentCamera()->handlesObjectPlacement()) { in onFrame()
340 Renderer->getCurrentCamera()->displayedObjectChanged(); in changeDisplayedObject()
/dports/games/scorched3d/scorched/src/client/sky/
H A DSkyDome.cpp121 Vector &pos = GLCamera::getCurrentCamera()->getCurrentPos(); in drawBackdrop()
188 Vector &pos = GLCamera::getCurrentCamera()->getCurrentPos(); in drawLayers()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/
H A DClampingBinTechnique.cpp127 osg::Camera* camera = renderInfo.getCurrentCamera(); in drawImplementation()
381 ClampingRenderBin::PerViewData& data = bin->_pvd->get( cv->getCurrentCamera() ); in preCullTerrain()
418 cv->getCurrentCamera()->getInverseViewMatrix() * in cullOverlayGroup()
H A DDrapeableNode.cpp71 DrapingCullSet& cullSet = mapNode->getDrapingManager()->get( cv->getCurrentCamera() ); in traverse()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzqt/
H A Dfxhistogramrender.cpp106 TDimension size = m_scene->getCurrentCamera()->getRes(); in computeHistogram()
166 TDimension size = m_scene->getCurrentCamera()->getRes(); in remakeRender()
/dports/games/scorched3d/scorched/src/client/tankgraph/
H A DTargetRendererImpl.cpp461 GLCamera::getCurrentCamera()->getLookAt() - in storeTarget2DPos()
462 GLCamera::getCurrentCamera()->getCurrentPos(); in storeTarget2DPos()
464 GLCamera::getCurrentCamera()->getCurrentPos(); in storeTarget2DPos()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthAnnotation/
H A DGeoPositionNodeAutoScaler.cpp47 osg::Camera* cam = cs->getCurrentCamera(); in operator ()()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/
H A Dscriptbinding_renderer.cpp68 TDimension cameraRes = scene->getCurrentCamera()->getRes(); in setRenderArea()
72 m_cameraDpi = scene->getCurrentCamera()->getDpi(); in setRenderArea()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwgui/
H A Dloadingscreen.cpp146 int w = renderInfo.getCurrentCamera()->getViewport()->width(); in operator ()()
147 int h = renderInfo.getCurrentCamera()->getViewport()->height(); in operator ()()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonz/
H A Dtstageobjecttree.h277 inline TCamera *getCurrentCamera() { return getCamera(getCurrentCameraId()); } in getCurrentCamera() function

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