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Searched refs:getDeviateWeakness (Results 1 – 3 of 3) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A Dsand.h64 FixPoint getDeviateWeakness(HOUSETYPE house);
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DMap.cpp158 …if(currentGame->randomGen.randFixPoint() < getDeviateWeakness((HOUSETYPE) pAirUnit->getOriginalHou… in damage()
203 …if(currentGame->randomGen.randFixPoint() < getDeviateWeakness((HOUSETYPE) pUnit->getOriginalHouseI… in damage()
H A Dsand.cpp621 FixPoint getDeviateWeakness(HOUSETYPE house) { in getDeviateWeakness() function