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Searched refs:getGameLogic (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/entities/
H A Dentity.cpp630 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setup()
640 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupI()
653 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupII()
667 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupIII()
682 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupS()
695 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSS()
709 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSI()
723 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSII()
738 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIII()
754 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIIS()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/entities/
H A Dentity.cpp630 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setup()
640 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupI()
653 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupII()
667 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupIII()
682 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupS()
695 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSS()
709 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSI()
723 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSII()
738 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIII()
754 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIIS()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/
H A Dlastexpress.cpp163 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in pollEvents()
167 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in pollEvents()
205 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in handleEvents()
206getGameLogic()->getGameState()->getGameFlags()->mouseLeftPressed = (ev.type == Common::EVENT_LBUTT… in handleEvents()
212 getGameLogic()->getGameState()->getGameFlags()->frameInterval = true; in handleEvents()
222 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in handleEvents()
223getGameLogic()->getGameState()->getGameFlags()->mouseRightPressed = (ev.type == Common::EVENT_RBUT… in handleEvents()
H A Dlastexpress.h86 Logic *getGameLogic() const { return _logic; } in getGameLogic() function
H A Dhelpers.h37 #define getLogic() _engine->getGameLogic()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/
H A Dlastexpress.cpp173 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in pollEvents()
177 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in pollEvents()
222 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in handleEvents()
223getGameLogic()->getGameState()->getGameFlags()->mouseLeftPressed = (ev.type == Common::EVENT_LBUTT… in handleEvents()
229 getGameLogic()->getGameState()->getGameFlags()->frameInterval = true; in handleEvents()
239 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in handleEvents()
240getGameLogic()->getGameState()->getGameFlags()->mouseRightPressed = (ev.type == Common::EVENT_RBUT… in handleEvents()
H A Dlastexpress.h87 Logic *getGameLogic() const { return _logic; } in getGameLogic() function
H A Dhelpers.h37 #define getLogic() _engine->getGameLogic()
/dports/games/blobby/blobby-1.0/src/
H A DGameLogic.cpp488 static LuaGameLogic* getGameLogic(lua_State* state);
725 LuaGameLogic* LuaGameLogic::getGameLogic(lua_State* state) in getGameLogic() function in LuaGameLogic
735 LuaGameLogic* gl = getGameLogic(state); in luaTouches()
855 LuaGameLogic* gl = getGameLogic(state); in luaGetScore()
869 LuaGameLogic* gl = getGameLogic(state); in luaMistake()
882 LuaGameLogic* gl = getGameLogic(state); in luaScore()
898 LuaGameLogic* gl = getGameLogic(state); in luaGetServingPlayer()
905 LuaGameLogic* gl = getGameLogic(state); in luaGetGameTime()
912 LuaGameLogic* gl = getGameLogic(state); in luaIsGameRunning()