Searched refs:getGameLogic (Results 1 – 9 of 9) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/entities/ |
H A D | entity.cpp | 630 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setup() 640 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupI() 653 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupII() 667 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupIII() 682 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupS() 695 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSS() 709 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSI() 723 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSII() 738 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIII() 754 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIIS() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/entities/ |
H A D | entity.cpp | 630 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setup() 640 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupI() 653 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupII() 667 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupIII() 682 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupS() 695 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSS() 709 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSI() 723 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSII() 738 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIII() 754 …_engine->getGameLogic()->getGameState()->getGameSavePoints()->setCallback(_entityIndex, _callbacks… in setupSIIS() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/ |
H A D | lastexpress.cpp | 163 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in pollEvents() 167 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in pollEvents() 205 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in handleEvents() 206 …getGameLogic()->getGameState()->getGameFlags()->mouseLeftPressed = (ev.type == Common::EVENT_LBUTT… in handleEvents() 212 getGameLogic()->getGameState()->getGameFlags()->frameInterval = true; in handleEvents() 222 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in handleEvents() 223 …getGameLogic()->getGameState()->getGameFlags()->mouseRightPressed = (ev.type == Common::EVENT_RBUT… in handleEvents()
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H A D | lastexpress.h | 86 Logic *getGameLogic() const { return _logic; } in getGameLogic() function
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H A D | helpers.h | 37 #define getLogic() _engine->getGameLogic()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/ |
H A D | lastexpress.cpp | 173 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in pollEvents() 177 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in pollEvents() 222 getGameLogic()->getGameState()->getGameFlags()->mouseLeftClick = true; in handleEvents() 223 …getGameLogic()->getGameState()->getGameFlags()->mouseLeftPressed = (ev.type == Common::EVENT_LBUTT… in handleEvents() 229 getGameLogic()->getGameState()->getGameFlags()->frameInterval = true; in handleEvents() 239 getGameLogic()->getGameState()->getGameFlags()->mouseRightClick = true; in handleEvents() 240 …getGameLogic()->getGameState()->getGameFlags()->mouseRightPressed = (ev.type == Common::EVENT_RBUT… in handleEvents()
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H A D | lastexpress.h | 87 Logic *getGameLogic() const { return _logic; } in getGameLogic() function
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H A D | helpers.h | 37 #define getLogic() _engine->getGameLogic()
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/dports/games/blobby/blobby-1.0/src/ |
H A D | GameLogic.cpp | 488 static LuaGameLogic* getGameLogic(lua_State* state); 725 LuaGameLogic* LuaGameLogic::getGameLogic(lua_State* state) in getGameLogic() function in LuaGameLogic 735 LuaGameLogic* gl = getGameLogic(state); in luaTouches() 855 LuaGameLogic* gl = getGameLogic(state); in luaGetScore() 869 LuaGameLogic* gl = getGameLogic(state); in luaMistake() 882 LuaGameLogic* gl = getGameLogic(state); in luaScore() 898 LuaGameLogic* gl = getGameLogic(state); in luaGetServingPlayer() 905 LuaGameLogic* gl = getGameLogic(state); in luaGetGameTime() 912 LuaGameLogic* gl = getGameLogic(state); in luaIsGameRunning()
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