Searched refs:getGeom_wc (Results 1 – 2 of 2) sorted by relevance
100 const Geom& getGeom_wc() const { return mGeom_wc; } in getGeom_wc() function
508 if (Geom::collide((*playerI)->car.getGeom_wc(), (*playerJ)->car.getGeom_wc(), contacts)) in computePhysics()945 Geom::collide(car.getGeom_wc(), block, contacts); in findTileContacts()