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Searched refs:getGraphicsManager (Results 1 – 25 of 28) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/
H A Dhelpers.h80 #define clearBg(type) _engine->getGraphicsManager()->clear(type)
81 #define showScene(index, type) _engine->getGraphicsManager()->draw(getScenes()->get(index), type);
83 #define askForRedraw() _engine->getGraphicsManager()->change()
84 #define redrawScreen() do { _engine->getGraphicsManager()->update(); _engine->_system->updateScreen…
H A Ddebug.cpp362 _engine->getGraphicsManager()->draw(frame, GraphicsManager::kBackgroundOverlay); in cmdShowFrame()
416 _engine->getGraphicsManager()->draw(background, GraphicsManager::kBackgroundC); in cmdShowBg()
483 _engine->getGraphicsManager()->draw(&player, GraphicsManager::kBackgroundA); in cmdPlaySeq()
591 _engine->getGraphicsManager()->draw(&subtitle, GraphicsManager::kBackgroundOverlay); in cmdPlaySbe()
743 _engine->getGraphicsManager()->draw(scene, GraphicsManager::kBackgroundC); in cmdLoadScene()
830 _engine->getGraphicsManager()->draw(scene, GraphicsManager::kBackgroundC); in cmdFight()
964 _engine->getGraphicsManager()->draw(oldScene, GraphicsManager::kBackgroundC); in cmdBeetle()
H A Dlastexpress.h91 GraphicsManager *getGraphicsManager() const { return _graphicsMan; } in getGraphicsManager() function
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/
H A Dhelpers.h80 #define clearBg(type) _engine->getGraphicsManager()->clear(type)
81 #define showScene(index, type) _engine->getGraphicsManager()->draw(getScenes()->get(index), type);
83 #define askForRedraw() _engine->getGraphicsManager()->change()
84 #define redrawScreen() do { _engine->getGraphicsManager()->update(); _engine->_system->updateScreen…
H A Ddebug.cpp360 _engine->getGraphicsManager()->draw(frame, GraphicsManager::kBackgroundOverlay); in cmdShowFrame()
414 _engine->getGraphicsManager()->draw(background, GraphicsManager::kBackgroundC); in cmdShowBg()
481 _engine->getGraphicsManager()->draw(&player, GraphicsManager::kBackgroundA); in cmdPlaySeq()
589 _engine->getGraphicsManager()->draw(&subtitle, GraphicsManager::kBackgroundOverlay); in cmdPlaySbe()
741 _engine->getGraphicsManager()->draw(scene, GraphicsManager::kBackgroundC); in cmdLoadScene()
828 _engine->getGraphicsManager()->draw(scene, GraphicsManager::kBackgroundC); in cmdFight()
962 _engine->getGraphicsManager()->draw(oldScene, GraphicsManager::kBackgroundC); in cmdBeetle()
H A Dlastexpress.h90 GraphicsManager *getGraphicsManager() const { return _graphicsMan; } in getGraphicsManager() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/game/
H A Dinventory.cpp184 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(0, 44, 32… in handleMouseEvent()
278 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(0, 44, 32… in handleMouseEvent()
469 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(44, 0, 44… in removeItem()
491 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(44, 0, 44… in unselectItem()
673 _engine->getGraphicsManager()->draw(&icon, GraphicsManager::kBackgroundInventory); in drawItem()
691 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(44, 0, 44… in clearSelectedItem()
728 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(0, 44, 32… in close()
H A Dscenes.cpp261 _engine->getGraphicsManager()->draw(get(index), GraphicsManager::kBackgroundC, true); in drawScene()
658 _engine->getGraphicsManager()->draw(*i, GraphicsManager::kBackgroundOverlay); in drawFrames()
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/game/
H A Dinventory.cpp184 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(0, 44, 32… in handleMouseEvent()
278 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(0, 44, 32… in handleMouseEvent()
469 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(44, 0, 44… in removeItem()
491 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(44, 0, 44… in unselectItem()
673 _engine->getGraphicsManager()->draw(&icon, GraphicsManager::kBackgroundInventory); in drawItem()
691 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(44, 0, 44… in clearSelectedItem()
728 …_engine->getGraphicsManager()->clear(GraphicsManager::kBackgroundInventory, Common::Rect(0, 44, 32… in close()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wince/
H A DCELauncherDialog.cpp68 …dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager())->reset_pa… in CELauncherDialog()
73 …dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager())->init_pan… in handleCommand()
H A DCEActionsSmartphone.cpp205 …hicsMan = dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager()); in perform()
H A DCEActionsPocket.cpp239 …hicsMan = dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager()); in perform()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/maemosdl/
H A Dmaemosdl-events.cpp129 …bool currentState = ((OSystem_SDL *)g_system)->getGraphicsManager()->getFeatureState(OSystem::kFea… in remapKey()
131 …((OSystem_SDL *)g_system)->getGraphicsManager()->setFeatureState(OSystem::kFeatureFullscreenMode, … in remapKey()
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dmodular-backend.h64 virtual GraphicsManager *getGraphicsManager();
H A Dmodular-backend.cpp64 GraphicsManager *ModularBackend::getGraphicsManager() { in getGraphicsManager() function in ModularBackend
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dmodular-backend.h65 virtual GraphicsManager *getGraphicsManager();
H A Dmodular-backend.cpp61 GraphicsManager *ModularBackend::getGraphicsManager() { in getGraphicsManager() function in ModularBackend
/dports/games/scummvm/scummvm-2.5.1/backends/
H A Dmodular-backend.h66 GraphicsManager *getGraphicsManager();
H A Dmodular-backend.cpp58 GraphicsManager *ModularGraphicsBackend::getGraphicsManager() { in getGraphicsManager() function in ModularGraphicsBackend
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/fight/
H A Dfight.cpp263 _engine->getGraphicsManager()->draw(scene, GraphicsManager::kBackgroundC); in setup()
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/fight/
H A Dfight.cpp263 _engine->getGraphicsManager()->draw(scene, GraphicsManager::kBackgroundC); in setup()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/menu/
H A Dmenu.cpp778 …_engine->getGraphicsManager()->draw(getScenes()->get((SceneIndex)(_isGameStarted ? _gameId * 5 + 1… in handleEvent()
811 …_engine->getGraphicsManager()->draw(getScenes()->get((SceneIndex)(_isGameStarted ? _gameId * 5 + 1… in handleEvent()
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/menu/
H A Dmenu.cpp778 …_engine->getGraphicsManager()->draw(getScenes()->get((SceneIndex)(_isGameStarted ? _gameId * 5 + 1… in handleEvent()
811 …_engine->getGraphicsManager()->draw(getScenes()->get((SceneIndex)(_isGameStarted ? _gameId * 5 + 1… in handleEvent()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/sound/
H A Dentry.cpp515 _engine->getGraphicsManager()->draw(_data, GraphicsManager::kBackgroundOverlay); in drawOnScreen()
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/sound/
H A Dentry.cpp515 _engine->getGraphicsManager()->draw(_data, GraphicsManager::kBackgroundOverlay); in drawOnScreen()

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