Searched refs:getHalfTimer (Results 1 – 4 of 4) sorted by relevance
172 t = getHalfTimer(6.28)*v.spinDir
958 float getHalfTimer(float mod=1);
7147 luaFunc(getHalfTimer) in luaFunc() argument7152 luaReturnNum(dsq->game->getHalfTimer(n)); in luaFunc()9420 luaRegister(getHalfTimer),
5950 float Game::getHalfTimer(float mod) in getHalfTimer() function in Game