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Searched refs:getInputByName (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/
H A DInputConfig.cpp79 bool InputConfig::getInputByName(const std::string& name, Input* result) in getInputByName() function in InputConfig
94 if(!getInputByName(name, &comp)) in isMappedTo()
H A DInputConfig.h118 bool getInputByName(const std::string& name, Input* result);
/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/guis/
H A DGuiInputConfig.cpp194 if (!mTargetConfig->getInputByName("HotKeyEnable", &input)) { in GuiInputConfig()
199 mTargetConfig->getInputByName("Select", &input); in GuiInputConfig()
/dports/misc/glow/glow-f24d960e3cc80db95ac0bc17b1900dbf60ca044a/lib/Importer/
H A DProtobufLoader.cpp120 ProtobufLoader::getInputByName(llvm::StringRef name) const { in getInputByName() function in glow::ProtobufLoader
/dports/misc/glow/glow-f24d960e3cc80db95ac0bc17b1900dbf60ca044a/include/glow/Importer/
H A DProtobufLoader.h336 Expected<Placeholder *> getInputByName(llvm::StringRef name) const;