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Searched refs:getLUAScriptHook (Results 1 – 4 of 4) sorted by relevance

/dports/games/scorched3d/scorched/src/server/server/
H A DScorchedServer.cpp132 getLUAScriptHook().addHookProvider("server_channeltext"); in ScorchedServer()
256 if (!getLUAScriptHook().loadHooks()) return false; in startServerInternal()
H A DServerStateScore.cpp68 ScorchedServer::instance()->getLUAScriptHook().callHook("server_score", overAllWinner_); in enterState()
H A DServerChannelManager.cpp576 ScorchedServer::instance()->getLUAScriptHook().callHook("server_channeltext", in actualSend()
/dports/games/scorched3d/scorched/src/common/engine/
H A DScorchedContext.h75 LUAScriptHook &getLUAScriptHook() { return *luaScriptHook_; } in getLUAScriptHook() function