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Searched refs:getMaleHeroImageName (Results 1 – 3 of 3) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Dmedia-dialog.cpp127 fill_image_button (d_hero_male_button, sm->getMaleHeroImageName()); in fill_in_buttons()
414 (sigc::mem_fun (sm, &ScenarioMedia::getMaleHeroImageName), in on_hero_male_button_activated()
416 if (sm->getMaleHeroImageName ().empty () == false) in on_hero_male_button_activated()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DScenarioMedia.cpp382 if (getMaleHeroImageName() != "") in getFilenames()
383 files.push_back (getMaleHeroImageName()); in getFilenames()
751 Glib::ustring imgname = getMaleHeroImageName(); in instantiateMaleHeroImage()
H A DScenarioMedia.h62 Glib::ustring getMaleHeroImageName() {return d_male_hero_name;} in getMaleHeroImageName() function