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Searched refs:getNetworkPlayerName (Results 1 – 18 of 18) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dscenario.cpp522 if(gameSettings->getNetworkPlayerName(factionCount) == "") { in loadGameSettings()
529 if(gameSettings->getNetworkPlayerName(factionCount) == "") { in loadGameSettings()
535 if(gameSettings->getNetworkPlayerName(factionCount) == "") { in loadGameSettings()
H A Dworld.cpp1751 return game->getGameSettings()->getNetworkPlayerName(factionIndex); in getPlayerName()
2078 stats.setPlayerName(i,gs->getNetworkPlayerName(i)); in initFactionTypes()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dcommander.cpp614 …getString("PlayerSwitchedTeam",languageList[i]).c_str(),settings->getNetworkPlayerName(factionInde… in giveNetworkCommand()
617 …sg,8096,"Player %s switched from team# %d to team# %d.",settings->getNetworkPlayerName(factionInde… in giveNetworkCommand()
708 …getString("PlayerSwitchedTeam",languageList[i]).c_str(),settings->getNetworkPlayerName(factionInde… in giveNetworkCommand()
711 …sg,8096,"Player %s switched from team# %d to team# %d.",settings->getNetworkPlayerName(factionInde… in giveNetworkCommand()
734 …ing("PlayerSwitchedTeamDenied",languageList[i]).c_str(),settings->getNetworkPlayerName(factionInde… in giveNetworkCommand()
737 …enied the request to switch from team# %d to team# %d.",settings->getNetworkPlayerName(factionInde… in giveNetworkCommand()
H A Dchat_manager.cpp247 string playerName = settings->getNetworkPlayerName(factionIndex); in keyDown()
281 …autoCompleteResult = settings->getNetworkPlayerName(newMatchedIndex).substr(autoCompleteName.lengt… in keyDown()
H A Dgame.cpp2387 this->gameSettings.setNetworkPlayerName(i,server->gameSettings.getNetworkPlayerName(i)); in update()
2431 this->gameSettings.setNetworkPlayerName(i,server->gameSettings.getNetworkPlayerName(i)); in update()
2916 if(switchSetupRequests[i]->getNetworkPlayerName() != "") { in update()
2918 … gameSettings.setNetworkPlayerName(newFactionIndex,switchSetupRequests[i]->getNetworkPlayerName()); in update()
2954 …if(switchSetupRequests[i]->getNetworkPlayerName() != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTN… in update()
2956 gameSettings.setNetworkPlayerName(i,switchSetupRequests[i]->getNetworkPlayerName()); in update()
2957 …rverInterface->gameSettings.setNetworkPlayerName(i,switchSetupRequests[i]->getNetworkPlayerName()); in update()
3157 snprintf(szBuf,8096,msg.c_str(),i+1,this->gameSettings.getNetworkPlayerName(i).c_str()); in update()
3164 snprintf(szBuf,8096,msg.c_str(),i+1,this->gameSettings.getNetworkPlayerName(i).c_str()); in update()
5455 string factionInfo = this->gameSettings.getNetworkPlayerName(i); in update()
[all …]
H A Dgame_settings.h212 string getNetworkPlayerName(int factionIndex) const { in getNetworkPlayerName() function
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dnetwork.c110 char *getNetworkPlayerName(int player_nr) in getNetworkPlayerName() function
493 player_nr, getNetworkPlayerName(buffer[0])); in Handle_OP_PLAYER_DISCONNECTED()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dnetwork.c111 char *getNetworkPlayerName(int player_nr) in getNetworkPlayerName() function
494 player_nr, getNetworkPlayerName(buffer[0])); in Handle_OP_PLAYER_DISCONNECTED()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dnetwork.c111 char *getNetworkPlayerName(int player_nr) in getNetworkPlayerName() function
494 player_nr, getNetworkPlayerName(buffer[0])); in Handle_OP_PLAYER_DISCONNECTED()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dnetwork.c110 char *getNetworkPlayerName(int player_nr) in getNetworkPlayerName() function
493 player_nr, getNetworkPlayerName(buffer[0])); in Handle_OP_PLAYER_DISCONNECTED()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_connected_game.cpp3567 displayedGamesettings.setNetworkPlayerName(i,receivedGameSettings->getNetworkPlayerName(i)); in update()
3568 originalGamesettings.setNetworkPlayerName(i,receivedGameSettings->getNetworkPlayerName(i)); in update()
3580 string networkPlayerName=displayedGamesettings.getNetworkPlayerName(i); in update()
3807 displayedGamesettings.getNetworkPlayerName(i) != "" && in update()
5119 labelNetStatus[slot].setText(gameSettings->getNetworkPlayerName(i)); in setupUIFromGameSettings()
5121 gameSettings->getNetworkPlayerName(i) != "" && in setupUIFromGameSettings()
5122 gameSettings->getNetworkPlayerName(i) != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME) { in setupUIFromGameSettings()
5123 labelPlayerNames[slot].setText(gameSettings->getNetworkPlayerName(i)); in setupUIFromGameSettings()
5153 gameSettings->getNetworkPlayerName(i) != "" && in setupUIFromGameSettings()
5154 gameSettings->getNetworkPlayerName(i) != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME) { in setupUIFromGameSettings()
[all …]
H A Dmenu_state_custom_game.cpp2370 if(switchSetupRequests[i]->getNetworkPlayerName() != "") { in switchSetupForSlots()
2371 …ayerNames[newFactionIdx].getText().c_str(),switchSetupRequests[i]->getNetworkPlayerName().c_str()); in switchSetupForSlots()
2372 labelPlayerNames[newFactionIdx].setText(switchSetupRequests[i]->getNetworkPlayerName()); in switchSetupForSlots()
2410 …,switchSetupRequests[i]->getSwitchFlags(),switchSetupRequests[i]->getNetworkPlayerName().c_str(),l… in switchSetupForSlots()
2412 …if(switchSetupRequests[i]->getNetworkPlayerName() != GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTN… in switchSetupForSlots()
2413 labelPlayerNames[i].setText(switchSetupRequests[i]->getNetworkPlayerName()); in switchSetupForSlots()
4167 …ectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,i,gameSettings.getNetworkPlayerName(i).c_str()); in setupUIFromGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dconnection_slot.cpp1297 this->name = switchSetupRequest.getNetworkPlayerName(); in update()
1303 …ION__,__LINE__,serverInterface->getSwitchSetupRequests()[slotIdx]->getNetworkPlayerName().c_str()); in update()
1304 …= %d\n",__FILE__,__FUNCTION__,__LINE__,slotIdx,switchSetupRequest.getNetworkPlayerName().c_str(),s… in update()
H A Dnetwork_message.h932 string getNetworkPlayerName() const {return data.networkPlayerName.getString(); } in getNetworkPlayerName() function
H A Dclient_interface.cpp2243 if(gameSettings.getNetworkPlayerName(index) != "") { in getHumanPlayerName()
2244 result = gameSettings.getNetworkPlayerName(index); in getHumanPlayerName()
H A Dserver_interface.cpp2801 if(gameSettings.getNetworkPlayerName(index) != "") { in getHumanPlayerName()
2802 result = gameSettings.getNetworkPlayerName(index); in getHumanPlayerName()
H A Dnetwork_message.cpp772 data.networkPlayerNames[i]= gameSettings->getNetworkPlayerName(i); in NetworkMessageLaunch()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/global/
H A Dcore_data.cpp1415 …tformByteOrder::toCommonEndian(slotIndex) << "=" << gameSettings->getNetworkPlayerName(i) << std::… in saveGameSettingsToFile()