Searched refs:getNextTurnImageName (Results 1 – 3 of 3) sorted by relevance
124 fill_image_button (d_next_turn_button, sm->getNextTurnImageName()); in fill_in_buttons()372 (sigc::mem_fun (sm, &ScenarioMedia::getNextTurnImageName), in on_next_turn_button_activated()374 if (sm->getNextTurnImageName ().empty () == false) in on_next_turn_button_activated()
376 if (getNextTurnImageName() != "") in getFilenames()377 files.push_back (getNextTurnImageName()); in getFilenames()676 Glib::ustring imgname = getNextTurnImageName(); in instantiateNextTurnImage()
59 Glib::ustring getNextTurnImageName() {return d_next_turn_name;} in getNextTurnImageName() function