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Searched refs:getNumActiveChannels (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/
H A Dksound.cpp357 return make_reg(0, g_sci->_audio32->getNumActiveChannels()); in kDoAudioWaitForPlay()
366 return make_reg(0, g_sci->_audio32->getNumActiveChannels()); in kDoAudioPlay()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/
H A Dksound.cpp393 return make_reg(0, g_sci->_audio32->getNumActiveChannels()); in kDoAudioWaitForPlay()
402 return make_reg(0, g_sci->_audio32->getNumActiveChannels()); in kDoAudioPlay()
/dports/audio/milkytracker/MilkyTracker-1.03.00/src/milkyplay/
H A DPlayerGeneric.h324 mp_sint32 getNumActiveChannels() const;
H A DPlayerGeneric.cpp470 mp_sint32 PlayerGeneric::getNumActiveChannels() const in getNumActiveChannels() function in PlayerGeneric
473 return player->getNumActiveChannels(); in getNumActiveChannels()
H A DChannelMixer.h441 mp_sint32 getNumActiveChannels();
H A DChannelMixer.cpp1210 mp_sint32 ChannelMixer::getNumActiveChannels() in getNumActiveChannels() function in ChannelMixer
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/
H A Daudio32.h229 inline uint8 getNumActiveChannels() const { in getNumActiveChannels() function
/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/
H A Daudio32.h230 inline uint8 getNumActiveChannels() const { in getNumActiveChannels() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/
H A Dconsole.cpp1413 debugPrintf("Audio list (%d active channels):\n", _engine->_audio32->getNumActiveChannels()); in cmdAudioList()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/
H A Dconsole.cpp1425 debugPrintf("Audio list (%d active channels):\n", _engine->_audio32->getNumActiveChannels()); in cmdAudioList()