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Searched refs:getPixmapConst (Results 1 – 8 of 8) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/types/
H A Dobject_type.cpp43 const Pixmap2D *p= model->getMesh(0)->getTexture(0)->getPixmapConst(); in loadModel()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/graphics/
H A Dtexture.h138 const Pixmap2D *getPixmapConst() const {return &pixmap;} in getPixmapConst() function
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/graphics/
H A Drenderer.cpp4501 fowTex->getPixmapConst()->getW(), fowTex->getPixmapConst()->getH(), in renderSurface()
4502 GL_ALPHA, GL_UNSIGNED_BYTE, fowTex->getPixmapConst()->getPixels()); in renderSurface()
4904 const Pixmap2D *fowTexPixmap = fowTex->getPixmapConst();
6030 const Pixmap2D *pixmap= minimap->getTexture()->getPixmapConst();
6364 const Pixmap2D *pixmap= minimap->getTexture()->getPixmapConst();
6383 color= mc->getFaction()->getTexture()->getPixmapConst()->getPixel3f(0, 0);
6412 const Pixmap2D *pixmap= minimap->getTexture()->getPixmapConst();
6442 color= bm.getFaction()->getTexture()->getPixmapConst()->getPixel3f(0, 0);
6579 color = bm.getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0);
8949 w = texture->getPixmapConst()->getW();
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/
H A Dunit.cpp354 ups->setFactionColor(unit->getFaction()->getTexture()->getPixmapConst()->getPixel3f(0, 0)); in applyLoadedAttackBoostParticles()
2497 getPixmapConst()->getPixel3f( in updateAttackBoostProgress()
2608 getFaction()->getTexture()->getPixmapConst()->getPixel3f( in updateAttackBoostProgress()
2895 ups->setFactionColor(getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in updateTimedParticles()
3037 effect->ups->setFactionColor(getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in applyAttackBoost()
4186 ups->setFactionColor(getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in checkCustomizedUnitParticleListTriggers()
4349 ups->setFactionColor(getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in checkCustomizedParticleTriggers()
4380 ups->setFactionColor(getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in startDamageParticles()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame.cpp563 int minWidthDifference = abs(metrics.getScreenW() - checkLogo->getPixmapConst()->getW()); in extractScenarioLogoFile()
564 int minHeightDifference = abs(metrics.getScreenH() - checkLogo->getPixmapConst()->getH()); in extractScenarioLogoFile()
566 …) printf("Logo info: %d x %d (%d,%d)\n",checkLogo->getPixmapConst()->getW(),checkLogo->getPixmapCo… in extractScenarioLogoFile()
675 int minWidthDifference = abs(metrics.getScreenW() - checkLogo->getPixmapConst()->getW()); in extractFactionLogoFile()
676 int minHeightDifference = abs(metrics.getScreenH() - checkLogo->getPixmapConst()->getH()); in extractFactionLogoFile()
678 …) printf("Logo info: %d x %d (%d,%d)\n",checkLogo->getPixmapConst()->getW(),checkLogo->getPixmapCo… in extractFactionLogoFile()
5626 Vec3f playerColor = world.getFaction(i)->getTexture()->getPixmapConst()->getPixel3f(0, 0); in update()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/
H A Dparticle.cpp411 if(t2d != NULL && t2d->getPixmapConst() != NULL) { in saveGame()
412 …particleSystemNode->addAttribute("textureComponents",intToStr(t2d->getPixmapConst()->getComponents… in saveGame()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dunit_updater.cpp2760 psProj->setFactionColor(unit->getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in startAttackParticleSystem()
2770 psSplash->setFactionColor(unit->getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in startAttackParticleSystem()
2791 psSplash->setFactionColor(unit->getFaction()->getTexture()->getPixmapConst()->getPixel3f(0,0)); in startAttackParticleSystem()
H A Dworld.cpp2080 stats.setPlayerColor(i,getFaction(i)->getTexture()->getPixmapConst()->getPixel3f(0, 0)); in initFactionTypes()