/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | RadarRenderer.cxx | 127 color = Team::getRadarColor(RogueTeam); in setTankColor() 129 color = Team::getRadarColor(player->getTeam()); in setTankColor() 139 glColor3fv(Team::getRadarColor(myTank->getFlag() == in setTankColor() 649 glColor3fv(player->getFlag()->getRadarColor()); in render() 677 shotcolor = Team::getRadarColor(RogueTeam); in render() 679 shotcolor = Team::getRadarColor(player->getTeam()); in render() 717 const float *flagcolor = flag.type->getRadarColor(); in render() 761 glColor3fv(myTank->getFlag()->getRadarColor()); in render() 1185 glColor3fv(Team::getRadarColor(TeamColor(i))); in renderBasesAndTeles()
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H A D | callbacks.cxx | 28 Team::setColors(team, color, Team::getRadarColor(team)); in setTeamColor()
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H A D | HUDRenderer.cxx | 1104 hudSColor3fv(Team::getRadarColor(pl->getTeam())); in renderTankLabels()
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H A D | playing.cxx | 4949 borderColor = Team::getRadarColor(myTank->getTeam()); in enteringServer()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | RadarRenderer.cxx | 127 color = Team::getRadarColor(RogueTeam); in setTankColor() 129 color = Team::getRadarColor(player->getTeam()); in setTankColor() 139 glColor3fv(Team::getRadarColor(myTank->getFlag() == in setTankColor() 649 glColor3fv(player->getFlag()->getRadarColor()); in render() 677 shotcolor = Team::getRadarColor(RogueTeam); in render() 679 shotcolor = Team::getRadarColor(player->getTeam()); in render() 717 const float *flagcolor = flag.type->getRadarColor(); in render() 761 glColor3fv(myTank->getFlag()->getRadarColor()); in render() 1185 glColor3fv(Team::getRadarColor(TeamColor(i))); in renderBasesAndTeles()
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H A D | callbacks.cxx | 28 Team::setColors(team, color, Team::getRadarColor(team)); in setTeamColor()
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H A D | HUDRenderer.cxx | 1104 hudSColor3fv(Team::getRadarColor(pl->getTeam())); in renderTankLabels()
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H A D | playing.cxx | 4949 borderColor = Team::getRadarColor(myTank->getTeam()); in enteringServer()
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | Team.h | 39 static const float* getRadarColor(TeamColor team); // const
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H A D | Flag.h | 158 const float* getRadarColor() const;
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | Team.h | 39 static const float* getRadarColor(TeamColor team); // const
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H A D | Flag.h | 158 const float* getRadarColor() const;
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/dports/games/bzflag-server/bzflag-2.4.22/src/common/ |
H A D | Team.cxx | 142 const float* Team::getRadarColor(TeamColor team) // const in getRadarColor() function in Team
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H A D | Flag.cxx | 422 const float* FlagType::getRadarColor() const in getRadarColor() function in FlagType 429 return Team::getRadarColor(flagTeam); in getRadarColor()
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/dports/games/bzflag/bzflag-2.4.22/src/common/ |
H A D | Team.cxx | 142 const float* Team::getRadarColor(TeamColor team) // const in getRadarColor() function in Team
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H A D | Flag.cxx | 422 const float* FlagType::getRadarColor() const in getRadarColor() function in FlagType 429 return Team::getRadarColor(flagTeam); in getRadarColor()
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/ |
H A D | RadarView.cpp | 208 …Uint32 color = pTile->getRadarColor(pLocalHouse, ((currentRadarMode == RadarMode::RadarOn) || (cur… in updateRadarSurface()
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H A D | Tile.cpp | 964 Uint32 Tile::getRadarColor(House* pHouse, bool radar) { in getRadarColor() function in Tile
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/ |
H A D | Tile.h | 446 Uint32 getRadarColor(House* pHouse, bool radar);
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