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Searched refs:getRadarColor (Results 1 – 19 of 19) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DRadarRenderer.cxx127 color = Team::getRadarColor(RogueTeam); in setTankColor()
129 color = Team::getRadarColor(player->getTeam()); in setTankColor()
139 glColor3fv(Team::getRadarColor(myTank->getFlag() == in setTankColor()
649 glColor3fv(player->getFlag()->getRadarColor()); in render()
677 shotcolor = Team::getRadarColor(RogueTeam); in render()
679 shotcolor = Team::getRadarColor(player->getTeam()); in render()
717 const float *flagcolor = flag.type->getRadarColor(); in render()
761 glColor3fv(myTank->getFlag()->getRadarColor()); in render()
1185 glColor3fv(Team::getRadarColor(TeamColor(i))); in renderBasesAndTeles()
H A Dcallbacks.cxx28 Team::setColors(team, color, Team::getRadarColor(team)); in setTeamColor()
H A DHUDRenderer.cxx1104 hudSColor3fv(Team::getRadarColor(pl->getTeam())); in renderTankLabels()
H A Dplaying.cxx4949 borderColor = Team::getRadarColor(myTank->getTeam()); in enteringServer()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DRadarRenderer.cxx127 color = Team::getRadarColor(RogueTeam); in setTankColor()
129 color = Team::getRadarColor(player->getTeam()); in setTankColor()
139 glColor3fv(Team::getRadarColor(myTank->getFlag() == in setTankColor()
649 glColor3fv(player->getFlag()->getRadarColor()); in render()
677 shotcolor = Team::getRadarColor(RogueTeam); in render()
679 shotcolor = Team::getRadarColor(player->getTeam()); in render()
717 const float *flagcolor = flag.type->getRadarColor(); in render()
761 glColor3fv(myTank->getFlag()->getRadarColor()); in render()
1185 glColor3fv(Team::getRadarColor(TeamColor(i))); in renderBasesAndTeles()
H A Dcallbacks.cxx28 Team::setColors(team, color, Team::getRadarColor(team)); in setTeamColor()
H A DHUDRenderer.cxx1104 hudSColor3fv(Team::getRadarColor(pl->getTeam())); in renderTankLabels()
H A Dplaying.cxx4949 borderColor = Team::getRadarColor(myTank->getTeam()); in enteringServer()
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DTeam.h39 static const float* getRadarColor(TeamColor team); // const
H A DFlag.h158 const float* getRadarColor() const;
/dports/games/bzflag/bzflag-2.4.22/include/
H A DTeam.h39 static const float* getRadarColor(TeamColor team); // const
H A DFlag.h158 const float* getRadarColor() const;
/dports/games/bzflag-server/bzflag-2.4.22/src/common/
H A DTeam.cxx142 const float* Team::getRadarColor(TeamColor team) // const in getRadarColor() function in Team
H A DFlag.cxx422 const float* FlagType::getRadarColor() const in getRadarColor() function in FlagType
429 return Team::getRadarColor(flagTeam); in getRadarColor()
/dports/games/bzflag/bzflag-2.4.22/src/common/
H A DTeam.cxx142 const float* Team::getRadarColor(TeamColor team) // const in getRadarColor() function in Team
H A DFlag.cxx422 const float* FlagType::getRadarColor() const in getRadarColor() function in FlagType
429 return Team::getRadarColor(flagTeam); in getRadarColor()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DRadarView.cpp208 …Uint32 color = pTile->getRadarColor(pLocalHouse, ((currentRadarMode == RadarMode::RadarOn) || (cur… in updateRadarSurface()
H A DTile.cpp964 Uint32 Tile::getRadarColor(House* pHouse, bool radar) { in getRadarColor() function in Tile
/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A DTile.h446 Uint32 getRadarColor(House* pHouse, bool radar);