Searched refs:getRoundSize (Results 1 – 2 of 2) sorted by relevance
318 double maxX = winBar->boundingRect().width()+2.*buttonBarPath->getRoundSize(); in hoverMoveEvent()319 …nBar->boundingRect().height()+buttonBar->boundingRect().height()+2.*buttonBarPath->getRoundSize()); in hoverMoveEvent()333 … winBar->boundingRect().width()+buttonBar->boundingRect().width()+2.*buttonBarPath->getRoundSize(); in hoverMoveEvent()334 maxY = hh-buttonBar->boundingRect().height()+2.*buttonBarPath->getRoundSize(); in hoverMoveEvent()384 double rangeX = winBar->boundingRectNoHelpLabel().width()+2.*buttonBarPath->getRoundSize()+1.; in updateBarsPos()385 …const qreal newWinBarX = buttonBarPath->getRoundSize()-(1.-animLeftBarTimeLine->currentValue())*ra… in updateBarsPos()393 double rangeY = buttonBar->boundingRectNoHelpLabel().height()+0.5-7.-buttonBarPath->getRoundSize(); in updateBarsPos()394 …const qreal newButtonBarX = winBar->boundingRectNoHelpLabel().right()+buttonBarPath->getRoundSize(… in updateBarsPos()395 …arY = hh-buttonBar->boundingRectNoHelpLabel().height()-buttonBarPath->getRoundSize()+0.5+(1.-animB… in updateBarsPos()
338 double getRoundSize() const {return roundSize;} in getRoundSize() function in StelBarsPath