Searched refs:getShadowingInput (Results 1 – 12 of 12) sorted by relevance
32 int input_index = this->getShadowingInput(output_index); in setShadowedOutputSentFromServer()63 int ShadowedOutputNode::getShadowingInput(int output_index) in getShadowingInput() function207 int shadow_input = this->getShadowingInput(index); in setOutputValue()222 int shadow_input = this->getShadowingInput(index); in setOutputValue()
41 int NondrivenInteractorNode::getShadowingInput(int output_index) in getShadowingInput() function
76 virtual int getShadowingInput(int output_index);
50 virtual int getShadowingInput(int output_index);
130 virtual int getShadowingInput(int output_index);
123 virtual int getShadowingInput(int output_index);
228 virtual int getShadowingInput(int output_index);
1068 int InteractorNode::getShadowingInput(int output_index) in getShadowingInput() function1098 int input_shadow = this->getShadowingInput(i); in setShadowingInputsDefaulting()
422 int ToggleNode::getShadowingInput(int output_index) in getShadowingInput() function
241 int SelectionNode::getShadowingInput(int output_index) in getShadowingInput() function
345 int soparm = this.getShadowingInput( param ); in setOutputValue()354 protected int getShadowingInput( int output ) in getShadowingInput() method in SelectionNode
70 protected int getShadowingInput (int output) { in getShadowingInput() method in ToggleNode