Home
last modified time | relevance | path

Searched refs:getSolarEclipseFactor (Results 1 – 5 of 5) sorted by relevance

/dports/astro/stellarium/stellarium-0.21.3/src/core/modules/
H A DSolarSystem.hpp874 QPair<double, PlanetP> getSolarEclipseFactor(const StelCore *core) const;
H A DPlanet.cpp1240 QPair<double, PlanetP> eclObj = ssystem->getSolarEclipseFactor(core); in getInfoStringExtra()
1362 QPair<double, PlanetP> eclObj = ssystem->getSolarEclipseFactor(core); in getInfoMap()
2176 …const double shadowFactor = qMax(0.000128, GETSTELMODULE(SolarSystem)->getSolarEclipseFactor(core)… in getVMagnitude()
2668 if (GETSTELMODULE(SolarSystem)->getSolarEclipseFactor(core).first==1.0) in draw()
3374 const float eclipseFactor = static_cast<float>(ssm->getSolarEclipseFactor(core).first); in draw3dModel()
H A DSolarSystem.cpp3175 QPair<double, PlanetP> SolarSystem::getSolarEclipseFactor(const StelCore* core) const in getSolarEclipseFactor() function in SolarSystem
/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/
H A DS3DRenderer.cpp816 …float eclipseFactor=static_cast<float>(GETSTELMODULE(SolarSystem)->getSolarEclipseFactor(StelApp::… in calculateLighting()
/dports/astro/stellarium/stellarium-0.21.3/src/core/
H A DStelCore.cpp2487 if (ssys->getSolarEclipseFactor(this).first<=0.01) // Total solar eclipse in isBrightDaylight()