Searched refs:getUnitCountOfType (Results 1 – 8 of 8) sorted by relevance
/dports/games/glest/glest_source_3.2.2/source/glest_game/game/ |
H A D | script_manager.cpp | 74 luaScript.registerFunction(getUnitCountOfType, "unitCountOfType"); in init() 248 int ScriptManager::getUnitCountOfType(int factionIndex, const string &typeName){ in getUnitCountOfType() function in Glest::Game::ScriptManager 249 return world->getUnitCountOfType(factionIndex, typeName); in getUnitCountOfType() 394 int ScriptManager::getUnitCountOfType(LuaHandle* luaHandle){ in getUnitCountOfType() function in Glest::Game::ScriptManager 396 …luaArguments.returnInt(thisScriptManager->getUnitCountOfType(luaArguments.getInt(-2), luaArguments… in getUnitCountOfType()
|
H A D | script_manager.h | 152 int getUnitCountOfType(int factionIndex, const string &typeName); 178 static int getUnitCountOfType(LuaHandle* luaHandle);
|
/dports/games/glest/glest_source_3.2.2/source/glest_game/world/ |
H A D | world.h | 145 int getUnitCountOfType(int factionIndex, const string &typeName);
|
H A D | world.cpp | 456 int World::getUnitCountOfType(int factionIndex, const string &typeName){ in getUnitCountOfType() function in Glest::Game::World
|
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/ |
H A D | script_manager.h | 388 int getUnitCountOfType(int factionIndex, const string &typeName); 557 static int getUnitCountOfType(LuaHandle* luaHandle);
|
H A D | script_manager.cpp | 349 luaScript.registerFunction(getUnitCountOfType, "unitCountOfType"); in init() 1691 int ScriptManager::getUnitCountOfType(int factionIndex, const string &typeName) { in getUnitCountOfType() function in Glest::Game::ScriptManager 1694 return world->getUnitCountOfType(factionIndex, typeName); in getUnitCountOfType() 3304 int ScriptManager::getUnitCountOfType(LuaHandle* luaHandle){ in getUnitCountOfType() function in Glest::Game::ScriptManager 3307 …luaArguments.returnInt(thisScriptManager->getUnitCountOfType(luaArguments.getInt(-2), luaArguments… in getUnitCountOfType()
|
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/ |
H A D | world.h | 262 int getUnitCountOfType(int factionIndex, const string &typeName);
|
H A D | world.cpp | 1925 int World::getUnitCountOfType(int factionIndex, const string &typeName) { in getUnitCountOfType() function in Glest::Game::World
|