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Searched refs:getWallNormal (Results 1 – 20 of 20) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/_unused/
H A Dnode_spikes.lua36 local nx, ny = getWallNormal(node_x(me), node_y(me))
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dclockworkcrab.lua87 local nx, ny = getWallNormal(entity_getPosition(me))
H A Dspooter.lua154 local nx, ny = getWallNormal(entity_getPosition(me))
H A Dscooter.lua193 local nx, ny = getWallNormal(entity_getPosition(me))
H A Dmermog.lua210 local nx, ny = getWallNormal(entity_getPosition(me))
H A Dmermoth.lua230 local nx, ny = getWallNormal(entity_getPosition(me))
H A Drotcore.lua372 local nx, ny = getWallNormal(getLastCollidePosition())
H A Dcreatorform4.lua192 local wallX, wallY = getWallNormal(entity_x(me), entity_y(me), 12)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DCollideEntity.cpp65 Vector N = dsq->game->getWallNormal(dsq->game->lastCollidePosition); in bounce()
H A DScriptedEntity.cpp644 Vector n = dsq->game->getWallNormal(position); in becomeSolid()
685 Vector n = dsq->game->getWallNormal(position); in onHitWall()
H A DPathFinding.cpp85 Vector n = dsq->game->getWallNormal(node, sample, &dist); in molestPath()
H A DAvatar.h443 Vector getWallNormal(TileVector t);
H A DAvatar.cpp277 Vector N = dsq->game->getWallNormal(position); in doBounce()
1582 Vector n = dsq->game->getWallNormal(position); in changeForm()
2964 Vector n = dsq->game->getWallNormal(position); in getTendrilAimVector()
3440 Vector Avatar::getWallNormal(TileVector t) in getWallNormal() function in Avatar
3442 return dsq->game->getWallNormal(t.worldVector(), 5)*-1; in getWallNormal()
3569 wallNormal = dsq->game->getWallNormal(position); in lockToWall()
6983 Vector n = getWallNormal(TileVector(lastPosition)); in onUpdate()
7005 vel = getWallNormal(TileVector(position)); in onUpdate()
7055 Vector n = dsq->game->getWallNormal(position, 5); in onUpdate()
7146 Vector n = dsq->game->getWallNormal(t.worldVector()); in checkNearWall()
H A DEntity.cpp642 v = dsq->game->getWallNormal(position); in rotateToSurfaceNormal()
644 v = dsq->game->getWallNormal(position, n); in rotateToSurfaceNormal()
789 Vector n = dsq->game->getWallNormal(pos); in clampToSurface()
H A DShot.cpp845 Vector N = dsq->game->getWallNormal(position); in onUpdate()
H A DGame.h732 Vector getWallNormal(Vector pos, int sampleArea = 5, float *dist=0, int obs = -1);
H A DScriptInterface.cpp4031 Vector v = dsq->game->getWallNormal(e->position, sampleArea); in luaFunc()
4931 luaFunc(getWallNormal) in luaFunc() argument
4943 Vector n = dsq->game->getWallNormal(Vector(x, y), range, NULL, obs); in luaFunc()
5622 v = dsq->game->getWallNormal(e->position, 8); in luaFunc()
6754 Vector n = dsq->game->getWallNormal(e->position); in luaFunc()
6789 Vector v = dsq->game->getWallNormal(e->position); in luaFunc()
6828 v = dsq->game->getWallNormal(e->position); in luaFunc()
10336 luaRegister(getWallNormal),
H A DSceneEditor.cpp1750 wallNormal = dsq->game->getWallNormal(t.worldVector(), 5, &dist, OT_MASK_BLACK); in skinLevel()
H A DGame.cpp2280 Vector Game::getWallNormal(Vector pos, int sampleArea, float *dist, int obs) in getWallNormal() function in Game
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/
H A Dcreatorform3.lua511 local wallX, wallY = getWallNormal(entity_x(me), entity_y(me), 24)