/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/_unused/ |
H A D | node_spikes.lua | 36 local nx, ny = getWallNormal(node_x(me), node_y(me))
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | clockworkcrab.lua | 87 local nx, ny = getWallNormal(entity_getPosition(me))
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H A D | spooter.lua | 154 local nx, ny = getWallNormal(entity_getPosition(me))
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H A D | scooter.lua | 193 local nx, ny = getWallNormal(entity_getPosition(me))
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H A D | mermog.lua | 210 local nx, ny = getWallNormal(entity_getPosition(me))
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H A D | mermoth.lua | 230 local nx, ny = getWallNormal(entity_getPosition(me))
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H A D | rotcore.lua | 372 local nx, ny = getWallNormal(getLastCollidePosition())
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H A D | creatorform4.lua | 192 local wallX, wallY = getWallNormal(entity_x(me), entity_y(me), 12)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | CollideEntity.cpp | 65 Vector N = dsq->game->getWallNormal(dsq->game->lastCollidePosition); in bounce()
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H A D | ScriptedEntity.cpp | 644 Vector n = dsq->game->getWallNormal(position); in becomeSolid() 685 Vector n = dsq->game->getWallNormal(position); in onHitWall()
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H A D | PathFinding.cpp | 85 Vector n = dsq->game->getWallNormal(node, sample, &dist); in molestPath()
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H A D | Avatar.h | 443 Vector getWallNormal(TileVector t);
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H A D | Avatar.cpp | 277 Vector N = dsq->game->getWallNormal(position); in doBounce() 1582 Vector n = dsq->game->getWallNormal(position); in changeForm() 2964 Vector n = dsq->game->getWallNormal(position); in getTendrilAimVector() 3440 Vector Avatar::getWallNormal(TileVector t) in getWallNormal() function in Avatar 3442 return dsq->game->getWallNormal(t.worldVector(), 5)*-1; in getWallNormal() 3569 wallNormal = dsq->game->getWallNormal(position); in lockToWall() 6983 Vector n = getWallNormal(TileVector(lastPosition)); in onUpdate() 7005 vel = getWallNormal(TileVector(position)); in onUpdate() 7055 Vector n = dsq->game->getWallNormal(position, 5); in onUpdate() 7146 Vector n = dsq->game->getWallNormal(t.worldVector()); in checkNearWall()
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H A D | Entity.cpp | 642 v = dsq->game->getWallNormal(position); in rotateToSurfaceNormal() 644 v = dsq->game->getWallNormal(position, n); in rotateToSurfaceNormal() 789 Vector n = dsq->game->getWallNormal(pos); in clampToSurface()
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H A D | Shot.cpp | 845 Vector N = dsq->game->getWallNormal(position); in onUpdate()
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H A D | Game.h | 732 Vector getWallNormal(Vector pos, int sampleArea = 5, float *dist=0, int obs = -1);
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H A D | ScriptInterface.cpp | 4031 Vector v = dsq->game->getWallNormal(e->position, sampleArea); in luaFunc() 4931 luaFunc(getWallNormal) in luaFunc() argument 4943 Vector n = dsq->game->getWallNormal(Vector(x, y), range, NULL, obs); in luaFunc() 5622 v = dsq->game->getWallNormal(e->position, 8); in luaFunc() 6754 Vector n = dsq->game->getWallNormal(e->position); in luaFunc() 6789 Vector v = dsq->game->getWallNormal(e->position); in luaFunc() 6828 v = dsq->game->getWallNormal(e->position); in luaFunc() 10336 luaRegister(getWallNormal),
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H A D | SceneEditor.cpp | 1750 wallNormal = dsq->game->getWallNormal(t.worldVector(), 5, &dist, OT_MASK_BLACK); in skinLevel()
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H A D | Game.cpp | 2280 Vector Game::getWallNormal(Vector pos, int sampleArea, float *dist, int obs) in getWallNormal() function in Game
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/ |
H A D | creatorform3.lua | 511 local wallX, wallY = getWallNormal(entity_x(me), entity_y(me), 24)
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