/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | sunworm.lua | 308 entity_setPosition(me, entity_x(me), getWaterLevel() + entity_getCollideRadius(me) + 1) 311 setWaterLevel(getWaterLevel() + 100*dt) 312 if (entity_y(me) - entity_getCollideRadius(me) < getWaterLevel()) then 313 entity_setPosition(me, entity_x(me), getWaterLevel() + entity_getCollideRadius(me) + 1) 316 if getWaterLevel() > node_y(v.waterLevelMax) then 324 entity_setPosition(me, entity_x(me), getWaterLevel()+2) 327 setWaterLevel(getWaterLevel() - 120*dt) 328 if getWaterLevel() < node_y(v.waterLevelMin) then
|
H A D | crystalholder.lua | 70 entity_setPosition(me, entity_x(me), getWaterLevel()) 72 v.ly = getWaterLevel(me) 115 local levelDiff = math.abs(entity_y(me)-getWaterLevel()) 127 entity_setPosition(me, entity_x(me), getWaterLevel())
|
H A D | pet_dumbo.lua | 112 local naijaUnder = entity_y(v.n) > getWaterLevel() 114 if entity_y(me)-32 < getWaterLevel() then 115 entity_setPosition(me, entity_x(me), getWaterLevel()+32)
|
H A D | pet_nautilus.lua | 95 local naijaUnder = entity_y(v.n) > getWaterLevel() 97 if entity_y(me)-32 < getWaterLevel() then 98 entity_setPosition(me, entity_x(me), getWaterLevel()+32)
|
H A D | pet_blaster.lua | 96 local naijaUnder = entity_y(v.n) > getWaterLevel() 98 if entity_y(me)-32 < getWaterLevel() then 99 entity_setPosition(me, entity_x(me), getWaterLevel()+32)
|
H A D | pet_piranha.lua | 93 local naijaUnder = entity_y(v.n) > getWaterLevel() 95 if entity_y(me)-32 < getWaterLevel() then 96 entity_setPosition(me, entity_x(me), getWaterLevel()+32)
|
H A D | skeeter.lua | 63 if math.abs(getWaterLevel()-v.level) < 50 then 97 if math.abs(getWaterLevel()-v.level) > 50 then
|
H A D | metaray.lua | 152 if entity_y(me) - getWaterLevel() < 400 then
|
H A D | ekko.lua | 134 if entity_y(me) - getWaterLevel() < 400 then
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwscript/ |
H A D | cellextensions.cpp | 198 runtime.push (cell->getWaterLevel()); in execute() 223 MWBase::Environment::get().getWorld()->setWaterHeight (cell->getWaterLevel()); in execute() 245 cell->setWaterLevel (cell->getWaterLevel()+level); in execute() 246 MWBase::Environment::get().getWorld()->setWaterHeight(cell->getWaterLevel()); in execute()
|
/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/ |
H A D | jj1bird.cpp | 211 if (y > level->getWaterLevel() - F24) { in step() 215 y = level->getWaterLevel() - F24; in step()
|
/dports/java/icedtea-web/icedtea-web-1.6.2/tests/netx/unit/net/sourceforge/jnlp/splashscreen/impls/defaultsplashscreen2012/ |
H A D | BasePainterTest.java | 65 int l1 = bp.getWaterLevel(); in incLevel2Test() 69 Assert.assertTrue(l1 == bp.getWaterLevel()); in incLevel2Test()
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/_unused/ |
H A D | node_waterleveltest.lua | 26 v.oldWaterLevel = getWaterLevel()
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/ |
H A D | node_suntemple_gear2.lua | 37 if (getWaterLevel() ~= lvl) then
|
H A D | node_suntemple_gear1.lua | 37 if (getWaterLevel() ~= lvl) then
|
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | World.h | 59 float getWaterLevel() const; 260 inline float World::getWaterLevel() const in getWaterLevel() function
|
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | World.h | 59 float getWaterLevel() const; 260 inline float World::getWaterLevel() const in getWaterLevel() function
|
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | RandomSpawnPolicy.cxx | 93 const float waterLevel = world->getWaterLevel(); in getPosition()
|
H A D | WorldInfo.h | 97 float getWaterLevel() const;
|
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | RandomSpawnPolicy.cxx | 93 const float waterLevel = world->getWaterLevel(); in getPosition()
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/ |
H A D | watersoundupdater.cpp | 39 const float dist = std::abs(cell.getWaterLevel() - pos.z()); in getVolume()
|
/dports/java/icedtea-web/icedtea-web-1.6.2/netx/net/sourceforge/jnlp/splashscreen/impls/ |
H A D | DefaultSplashScreens2012Commons.java | 125 return painter.getWaterLevel(); in getPercentage()
|
/dports/games/glest/glest_source_3.2.2/source/glest_map_editor/ |
H A D | map.h | 74 int getWaterLevel() const;
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_snapshot.h | 121 int getWaterLevel() const { return mWaterLevel; } in getWaterLevel() function 301 int getWaterLevel() const { return mActorSnap.getWaterLevel(); } in getWaterLevel() function
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | CollideEntity.cpp | 129 position.y = dsq->game->getWaterLevel()+collideRadius; in updateMovement()
|