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Searched refs:getWaterSplashTexture (Results 1 – 5 of 5) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/global/
H A Dcore_data.h71 Texture2D *getWaterSplashTexture() const {return waterSplashTexture;} in getWaterSplashTexture() function
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/global/
H A Dcore_data.h166 Texture2D *getWaterSplashTexture();
H A Dcore_data.cpp140 result = getWaterSplashTexture(); in getTextureBySystemId()
300 Texture2D *CoreData::getWaterSplashTexture() { in getWaterSplashTexture() function in Glest::Game::CoreData
/dports/games/glest/glest_source_3.2.2/source/glest_game/graphics/
H A Drenderer.cpp1501 …glBindTexture(GL_TEXTURE_2D, static_cast<Texture2DGl*>(coreData.getWaterSplashTexture())->getHandl… in renderWaterEffects()
1834 …glBindTexture(GL_TEXTURE_2D, static_cast<Texture2DGl*>(coreData.getWaterSplashTexture())->getHandl… in renderMenuBackground()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/graphics/
H A Drenderer.cpp5929 …glBindTexture(GL_TEXTURE_2D, static_cast<Texture2DGl*>(coreData.getWaterSplashTexture())->getHandl…
6871 …glBindTexture(GL_TEXTURE_2D, static_cast<Texture2DGl*>(coreData.getWaterSplashTexture())->getHandl…