Searched refs:getZonly (Results 1 – 9 of 9) sorted by relevance
201 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawTranslationHandles()250 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in draw6DHandles()299 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in draw6DlocalHandles()348 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawRocketHandles()397 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawHoverHandles()441 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawCenterHandles2()498 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawScaleHandles()546 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawProximityCenterHandles()596 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawUniformScaleHandles()805 if (scene->getZonly() || (scene->getConstrain() == CONSTRAIN_NONE)) { in drawJointOrRotationHandles()
143 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()154 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()165 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()
153 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()164 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()
115 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()139 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()
108 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()
125 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in setHandle()
430 m_scene->getZonly()) { in setHandle()432 } else if (m_scene->getZonly() && in setHandle()438 } else if (m_scene->getZonly()) { in setHandle()
757 bool getZonly(void) { return m_zOnly; } in getZonly() function
1361 if (m_scene->getZonly() || (m_scene->getConstrain() == CONSTRAIN_NONE)) in Handle3D()