Home
last modified time | relevance | path

Searched refs:get_building_description (Results 1 – 8 of 8) sorted by relevance

/dports/games/widelands/widelands-build21/test/maps/lua_testsuite.wmf/scripting/
H A Dimmovables_descriptions.lua182 assert_equal(true, egbase:get_building_description("barbarians_sentry").buildable)
187 assert_equal(6, egbase:get_building_description("barbarians_sentry").conquers)
189 assert_equal(0, egbase:get_building_description("barbarians_coalmine").conquers)
225 assert_equal(true, egbase:get_building_description("barbarians_ironmine").is_mine)
230 assert_equal(true, egbase:get_building_description("barbarians_port").is_port)
262 assert_equal("big", egbase:get_building_description("barbarians_fortress").size)
263 assert_equal("small", egbase:get_building_description("barbarians_coalmine").size)
274 assert_equal(2, egbase:get_building_description("constructionsite").vision_range)
294 local building_description = egbase:get_building_description("barbarians_bakery")
302 local building_description = egbase:get_building_description("barbarians_bakery")
[all …]
H A Dconstructionsite.lua40 local building = egbase:get_building_description(self.l.building)
41 assert_equal("small", egbase:get_building_description(self.l.building).size)
42 assert_equal("big", egbase:get_building_description(self.f.building).size)
/dports/games/widelands/widelands-build21/data/tribes/scripting/help/
H A Dbuilding_help.lua138 local producer_description = wl.Game():get_building_description(producer)
338 wl.Game():get_building_description("constructionsite")
513 former_building = wl.Game():get_building_description(former.name)
563 former_building = wl.Game():get_building_description(former.name)
759 local building_description = wl.Game():get_building_description(buildingname)
H A Dware_help.lua163 local constructionsite_description = wl.Game():get_building_description("constructionsite")
/dports/games/widelands/widelands-build21/data/scripting/
H A Dstarting_conditions.lua55 …local port = wl.Game():get_building_description(wl.Game():get_tribe_description(player.tribe_name)…
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_bases.h65 int get_building_description(lua_State* L);
H A Dlua_bases.cc86 METHOD(LuaEditorGameBase, get_building_description),
202 int LuaEditorGameBase::get_building_description(lua_State* L) { in get_building_description() function in LuaBases::LuaEditorGameBase
/dports/games/widelands/widelands-build21/test/maps/lua_persistence.wmf/scripting/
H A Dtest_persistence.lua33 building_descr = game:get_building_description("barbarians_lumberjacks_hut")