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Searched refs:get_game_height (Results 1 – 25 of 31) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/
H A Dcommand_bar.cpp118 y_off += game->get_game_height() - 29; in CommandBar()
119 if (right_pos_cb && (game->get_game_height() > 228 || game->is_new_style())) // bottom right in CommandBar()
133 y_off += game->get_game_height() - 34; in CommandBar()
134 if (right_pos_cb && (game->get_game_height() > 233 || game->is_new_style())) in CommandBar()
145 y_off += game->get_game_height() - 22; in CommandBar()
146 if (right_pos_cb && (game->get_game_height() > 221 || game->is_new_style())) // bottom right in CommandBar()
H A Dbackground.cpp107 uint16 game_height = Game::get_game()->get_game_height(); in Display()
152 && Game::get_game()->get_game_height() > y - y_off && y >= y_off) { in drag_accept_drop()
H A Dcommand_bar_new_ui.cpp107 map_height = game->get_game_height(); in CommandBarNewUI()
H A Dmsg_scroll_new_ui.cpp82 …:Init(NULL, x_off, y_off, Game::get_game()->get_game_width(), Game::get_game()->get_game_height()); in MsgScrollNewUI()
H A Dmap_window.cpp201 uint16 game_height = game->get_game_height(); in init()
304 clip_rect.setHeight(game->get_game_height()); in set_windowSize()
935 …t_game()->get_game_y_offset(), game->get_game_width() - border_width - 1, game->get_game_height()); in Display()
937 …_offset(), Game::get_game()->get_game_y_offset(), game->get_game_width(), game->get_game_height()); in Display()
1322 c = ((game->get_game_width() - border_width) * game->get_game_height()) / 256; in drawRain()
1324 c = (game->get_game_width() * game->get_game_height()) / 256; in drawRain()
1336 y = game->get_game_y_offset() + NUVIE_RAND() % (game->get_game_height() - 2); in drawRain()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/
H A Ddraggable_view.cpp46 || game->get_game_height() < game->get_screen()->get_height()) { in DraggableView()
120 … || area.bottom > Game::get_game()->get_game_height() + Game::get_game()->get_game_y_offset())) in force_full_redraw_if_needed()
H A Dscroll_view_gump.cpp51 y_off += (Game::get_game()->get_game_height() - SIGN_BG_H) / 2; in init()
H A Dsign_view_gump.cpp72 y_off += (Game::get_game()->get_game_height() - SIGN_BG_H) / 2; in init()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dgamewin.h201 return win->get_game_height(); in get_height()
206 int get_game_height() const { in get_game_height() function
207 return win->get_game_height(); in get_game_height()
218 return TileRect(0, 0, win->get_game_width(), win->get_game_height()); in get_game_rect()
226 (win->get_game_height() + c_tilesize - 1) / c_tilesize); in get_win_tile_rect()
H A Deffects.cc1314 int h = win->get_game_height(); in handle_event()
1341 int h = win->get_game_height(); in paint()
1728 int h = win->get_game_height(); in handle_event()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/flic/
H A Dplayfli.cc84 int yoffset = (win->get_game_height() - fli_height) / 2; in play()
251 int yoffset = (win->get_game_height() - fli_height) / 2; in put_buffer()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/
H A Diwin8.cc162 int pix = pixels[pitch * (j + y + (get_game_height() - h) / 2) + in mini_screenshot()
H A Dimagewin.h390 int get_game_height() { in get_game_height() function
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/menus/
H A Dgame_menu_dialog.cpp48 … Game::get_game()->get_game_y_offset() + (Game::get_game()->get_game_height() - GMD_HEIGHT) / 2, in GameMenuDialog()
H A Dcheats_dialog.cpp50 … Game::get_game()->get_game_y_offset() + (Game::get_game()->get_game_height() - CD_HEIGHT) / 2, in CheatsDialog()
H A Dinput_dialog.cpp51 … Game::get_game()->get_game_y_offset() + (Game::get_game()->get_game_height() - ID_HEIGHT) / 2, in InputDialog()
H A Dgameplay_dialog.cpp51 … Game::get_game()->get_game_y_offset() + (Game::get_game()->get_game_height() - GD_HEIGHT) / 2, in GameplayDialog()
H A Daudio_dialog.cpp50 … Game::get_game()->get_game_y_offset() + (Game::get_game()->get_game_height() - AD_HEIGHT) / 2, in AudioDialog()
H A Dvideo_dialog.cpp52 … Game::get_game()->get_game_y_offset() + (Game::get_game()->get_game_height() - VD_HEIGHT) / 2, in VideoDialog()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Dgame.h301 uint16 get_game_height() { in get_game_height() function
H A Dgame.cpp367 …_style() || screen->get_width() != get_game_width() || screen->get_height() != get_game_height()) { in loadGame()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gamemgr/
H A Dbggame.cc1266 …win->get(unzoomed.get(), 0 + (win->get_game_width() - 320) / 2, 0 + (win->get_game_height() - 200)… in scene_desk()
1304 …win->put(zoomed.get(), 0 + (win->get_game_width() - 320) / 2, 0 + (win->get_game_height() - 200) /… in scene_desk()
1313 …win->put(unzoomed.get(), 0 + (win->get_game_width() - 320) / 2, 0 + (win->get_game_height() - 200)… in scene_desk()
1451 …win->get(unzoomed.get(), 0 + (win->get_game_width() - 320) / 2, 0 + (win->get_game_height() - 200)… in scene_moongate()
1478 …win->put(zoomed.get(), 0 + (win->get_game_width() - 320) / 2, 0 + (win->get_game_height() - 200) /… in scene_moongate()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DShortcutBar_gump.cc92 gamey = gwin->get_game_height(); in createButtons()
H A DFace_stats.cc360 gamey = gwin->get_game_height(); in create_buttons()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/
H A Dconversation.cc571 int gh = win->get_game_height(); in paint_faces()

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