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Searched refs:get_interface_rectangle (Results 1 – 12 of 12) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A DHUDRenderer.cpp133 screen_rectangle *shield_rect= get_interface_rectangle(_shield_rect); in update_suit_energy()
195 screen_rectangle *oxygen_rect= get_interface_rectangle(_oxygen_rect); in update_suit_oxygen()
227 screen_rectangle *destination= get_interface_rectangle(_weapon_display_rect); in update_weapon_panel()
372 screen_rectangle *destination= get_interface_rectangle(_inventory_rect); in update_inventory_panel()
522 screen_rectangle *inventory_rect= get_interface_rectangle(_inventory_rect); in calculate_inventory_rectangle_from_offset()
537 screen_rectangle *destination= get_interface_rectangle(_inventory_rect); in max_displayable_inventory_lines()
775 screen_rectangle *player_name_rect= get_interface_rectangle(_player_name_rect); in draw_player_name()
794 screen_rectangle *player_name_rect = get_interface_rectangle(_player_name_rect); in draw_message_area()
H A Dmotion_sensor.cpp352 screen_rectangle *r = get_interface_rectangle(_motion_sensor_rect); in render_motion_sensor()
548 screen_rectangle *r = get_interface_rectangle(_motion_sensor_rect); in draw_or_erase_unclipped_shape()
573 screen_rectangle *r = get_interface_rectangle(_motion_sensor_rect); in draw_entity_blip()
H A DHUDRenderer_SW.cpp51 screen_rectangle *r = get_interface_rectangle(_motion_sensor_rect); in update_motion_sensor()
H A Dscreen_drawing.h166 screen_rectangle *get_interface_rectangle(short index);
H A DHUDRenderer_OGL.cpp325 screen_rectangle *player_name_rect = get_interface_rectangle(_player_name_rect); in draw_message_area()
H A Dgame_window.cpp564 screen_rectangle *r = get_interface_rectangle(index); in parse_mml_interface()
H A Dscreen.cpp441 screen_rectangle *term_rect = get_interface_rectangle(_terminal_screen_rect); in term_rect()
689 screen_rectangle *term_rect = get_interface_rectangle(_terminal_screen_rect); in enter_screen()
1082 screen_rectangle *term_rect = get_interface_rectangle(_terminal_screen_rect); in change_screen_mode()
H A Dcomputer_interface.cpp2514 screen_rectangle *term_rect = get_interface_rectangle(_terminal_screen_rect); in get_term_rectangle()
2515 screen_rectangle *target_rect = get_interface_rectangle(index); in get_term_rectangle()
H A Dscreen_drawing.cpp203 screen_rectangle *get_interface_rectangle(short index) in get_interface_rectangle() function
H A Dimages.cpp1354 screen_rectangle *r = get_interface_rectangle(it->first); in create_m1_menu_surfaces()
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_hud_objects.cpp1535 screen_rectangle *r = get_interface_rectangle(_weapon_display_rect); in Lua_HUDPlayer_Weapon_Name_Rect_Get_X()
1549 screen_rectangle *r = get_interface_rectangle(_weapon_display_rect); in Lua_HUDPlayer_Weapon_Name_Rect_Get_Width()
3062 screen_rectangle *r = get_interface_rectangle(Lua_InterfaceRect::Index(L, 1)); in Lua_InterfaceRect_Get_X()
3069 screen_rectangle *r = get_interface_rectangle(Lua_InterfaceRect::Index(L, 1)); in Lua_InterfaceRect_Get_Y()
3076 screen_rectangle *r = get_interface_rectangle(Lua_InterfaceRect::Index(L, 1)); in Lua_InterfaceRect_Get_Width()
3083 screen_rectangle *r = get_interface_rectangle(Lua_InterfaceRect::Index(L, 1)); in Lua_InterfaceRect_Get_Height()
/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A Dinterface.cpp1935 screen_rectangle *screen_rect= get_interface_rectangle(index); in draw_button()
2653 screen_rect= get_interface_rectangle(index); in handle_interface_menu_screen_click()
2667 screen_rect= get_interface_rectangle(index); in handle_interface_menu_screen_click()