/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/src/tools/ |
H A D | TestEnvironment.cpp | 57 MainLoop& TestEnvironment::get_main_loop() { in get_main_loop() function in Solarus::TestEnvironment 66 MainLoop& main_loop = get_main_loop(); in get_game() 120 get_main_loop().run(); in run_map() 188 get_main_loop().step(); in step()
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/javascript/ |
H A D | javascript_main.cpp | 43 if (!os || !os->get_main_loop()) { in _drop_files_callback() 50 os->get_main_loop()->drop_files(files); in _drop_files_callback() 89 os->get_main_loop()->finish(); in main_loop_callback() 134 os->get_main_loop()->init(); in main_after_fs_sync()
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/dports/devel/godot/godot-3.2.3-stable/platform/javascript/ |
H A D | javascript_main.cpp | 43 if (!os || !os->get_main_loop()) { in _drop_files_callback() 50 os->get_main_loop()->drop_files(files); in _drop_files_callback() 89 os->get_main_loop()->finish(); in main_loop_callback() 134 os->get_main_loop()->init(); in main_after_fs_sync()
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/x11/ |
H A D | crash_handler_x11.cpp | 66 if (OS::get_singleton()->get_main_loop()) in handle_crash() 67 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); in handle_crash()
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/dports/devel/godot/godot-3.2.3-stable/platform/x11/ |
H A D | crash_handler_x11.cpp | 66 if (OS::get_singleton()->get_main_loop()) in handle_crash() 67 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); in handle_crash()
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/android/ |
H A D | java_godot_lib_jni.cpp | 513 if (os_android->get_main_loop()) { in Java_org_godotengine_godot_GodotLib_requestPermissionResult() 514 …os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == … in Java_org_godotengine_godot_GodotLib_requestPermissionResult() 522 if (os_android->get_main_loop()) { in Java_org_godotengine_godot_GodotLib_onRendererResumed() 523 os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED); in Java_org_godotengine_godot_GodotLib_onRendererResumed() 531 if (os_android->get_main_loop()) { in Java_org_godotengine_godot_GodotLib_onRendererPaused() 532 os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED); in Java_org_godotengine_godot_GodotLib_onRendererPaused()
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/dports/devel/godot/godot-3.2.3-stable/platform/android/ |
H A D | java_godot_lib_jni.cpp | 513 if (os_android->get_main_loop()) { in Java_org_godotengine_godot_GodotLib_requestPermissionResult() 514 …os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == … in Java_org_godotengine_godot_GodotLib_requestPermissionResult() 522 if (os_android->get_main_loop()) { in Java_org_godotengine_godot_GodotLib_onRendererResumed() 523 os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED); in Java_org_godotengine_godot_GodotLib_onRendererResumed() 531 if (os_android->get_main_loop()) { in Java_org_godotengine_godot_GodotLib_onRendererPaused() 532 os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED); in Java_org_godotengine_godot_GodotLib_onRendererPaused()
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/dports/audio/gsequencer/gsequencer-3.10.4/ags/thread/ |
H A D | ags_concurrency_provider.c | 79 g_return_val_if_fail(concurrency_provider_interface->get_main_loop, NULL); in ags_concurrency_provider_get_main_loop() 81 return(concurrency_provider_interface->get_main_loop(concurrency_provider)); in ags_concurrency_provider_get_main_loop()
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H A D | ags_concurrency_provider.h | 46 AgsThread* (*get_main_loop)(AgsConcurrencyProvider *concurrency_provider); member
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/dports/devel/godot/godot-3.2.3-stable/core/ |
H A D | translation.cpp | 853 if (OS::get_singleton()->get_main_loop()) { in set_locale() 854 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); in set_locale() 978 if (OS::get_singleton()->get_main_loop()) { in set_locale() 979 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); in set_locale()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/ |
H A D | translation.cpp | 853 if (OS::get_singleton()->get_main_loop()) { in set_locale() 854 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); in set_locale() 978 if (OS::get_singleton()->get_main_loop()) { in set_locale() 979 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); in set_locale()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/ |
H A D | MainApi.cpp | 206 get().get_main_loop().set_resetting(); in main_api_reset() 220 get().get_main_loop().set_exiting(); in main_api_exit() 543 Game* game = lua_context.get_main_loop().get_game(); in main_api_get_game()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/include/tools/ |
H A D | TestEnvironment.h | 56 MainLoop& get_main_loop();
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/windows/ |
H A D | crash_handler_windows.cpp | 132 if (OS::get_singleton()->get_main_loop()) in CrashHandlerException() 133 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); in CrashHandlerException()
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/dports/devel/godot/godot-3.2.3-stable/platform/windows/ |
H A D | crash_handler_windows.cpp | 132 if (OS::get_singleton()->get_main_loop()) in CrashHandlerException() 133 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); in CrashHandlerException()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/ |
H A D | app_delegate.mm | 542 OS::get_singleton()->get_main_loop()->notification( 631 if (OS::get_singleton()->get_main_loop()) 632 OS::get_singleton()->get_main_loop()->notification( 643 // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); 648 // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); 654 if (OS::get_singleton()->get_main_loop()) 655 OS::get_singleton()->get_main_loop()->notification(
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/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/ |
H A D | app_delegate.mm | 542 OS::get_singleton()->get_main_loop()->notification( 631 if (OS::get_singleton()->get_main_loop()) 632 OS::get_singleton()->get_main_loop()->notification( 643 // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); 648 // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); 654 if (OS::get_singleton()->get_main_loop()) 655 OS::get_singleton()->get_main_loop()->notification(
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/dports/devel/godot2/godot-2.1.6-stable/platform/server/ |
H A D | os_server.h | 101 virtual MainLoop *get_main_loop() const;
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | shape.cpp | 77 SceneTree *st = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>(); in get_debug_mesh()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | shape.cpp | 77 SceneTree *st = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>(); in get_debug_mesh()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/server/ |
H A D | os_server.h | 101 virtual MainLoop *get_main_loop() const;
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/core/ |
H A D | Game.cpp | 170 MainLoop& Game::get_main_loop() { in get_main_loop() function in Solarus::Game 435 MainLoop& main_loop = get_main_loop(); in update_transitions() 981 if (!restarting && !get_main_loop().is_resetting()) { in stop_game_over()
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/server/ |
H A D | os_server.h | 101 virtual MainLoop *get_main_loop() const;
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/dports/devel/godot/godot-3.2.3-stable/platform/server/ |
H A D | os_server.h | 101 virtual MainLoop *get_main_loop() const;
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/osx/ |
H A D | crash_handler_osx.mm | 90 if (OS::get_singleton()->get_main_loop()) 91 OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
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