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Searched refs:get_next_tile (Results 1 – 6 of 6) sorted by relevance

/dports/games/supertux2/SuperTux-v0.6.3-Source/src/worldmap/
H A Dworldmap.hpp75 Vector get_next_tile(const Vector& pos, const Direction& direction) const;
H A Dworldmap.cpp182 WorldMap::get_next_tile(const Vector& pos, const Direction& direction) const in get_next_tile() function in worldmap::WorldMap
207 *new_pos = get_next_tile(old_pos, direction); in path_ok()
H A Dtux.cpp213 m_tile_pos = m_worldmap->get_next_tile(m_tile_pos, m_direction); in try_start_walking()
/dports/games/supertux/supertux-0.1.3/src/
H A Dworldmap.h241 Point get_next_tile(Point pos, Direction direction);
H A Dworldmap.cpp285 tile_pos = worldmap->get_next_tile(tile_pos, direction); in update()
650 WorldMap::get_next_tile(Point pos, Direction direction) in get_next_tile() function in WorldMapNS::WorldMap
675 *new_pos = get_next_tile(old_pos, direction); in path_ok()
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Src/
H A Dth_map.h565 inline const map_tile* get_next_tile() { return tile + tile_step; } in get_next_tile() function