Searched refs:get_playercolor (Results 1 – 18 of 18) sorted by relevance
/dports/games/widelands/widelands-build21/src/graphic/ |
H A D | game_renderer.cc | 39 &field.owner->get_playercolor()); in draw_border_markers() 47 &field.owner->get_playercolor()); in draw_border_markers()
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H A D | minimap_renderer.cc | 63 color = blend_color(color, egbase.player(owner).get_playercolor()); in calc_minimap_color()
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/dports/games/widelands/widelands-build21/src/wui/ |
H A D | interactive_player.cc | 127 field.rendertarget_pixel, field.fcoords, scale, field.owner->get_playercolor(), dst); in draw_immovable_for_formerly_visible_field() 133 building->get_unoccupied_animation(), 0, &field.owner->get_playercolor()); in draw_immovable_for_formerly_visible_field() 138 &field.owner->get_playercolor()); in draw_immovable_for_formerly_visible_field() 141 (field.owner == nullptr) ? nullptr : &field.owner->get_playercolor()); in draw_immovable_for_formerly_visible_field()
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H A D | itemwaresdisplay.cc | 125 &player().get_playercolor()); in draw()
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H A D | interactive_base.cc | 823 gametime, &f->owner->get_playercolor()); in draw_bridges() 829 gametime, &f->owner->get_playercolor()); in draw_bridges() 835 gametime, &f->owner->get_playercolor()); in draw_bridges()
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H A D | building_statistics_menu.cc | 396 descr.representative_image(&iplayer().get_player()->get_playercolor()), "", in add_button()
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H A D | fieldaction.cc | 94 UI::IconGrid::add(descr.name(), descr.representative_image(&plr_->get_playercolor()), in add()
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | partially_finished_building.cc | 157 return building_->representative_image(&owner().get_playercolor()); in representative_image()
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H A D | building.cc | 705 gametime - animstart_, &get_owner()->get_playercolor()); in draw() 709 point_on_dst, coords, scale, anim_, gametime - animstart_, &get_owner()->get_playercolor()); in draw() 871 &owner().get_playercolor()); in send_message()
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H A D | dismantlesite.cc | 283 const RGBColor& player_color = get_owner()->get_playercolor(); in draw()
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H A D | constructionsite.cc | 682 const RGBColor& player_color = get_owner()->get_playercolor(); in draw()
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H A D | soldier.cc | 628 const RGBColor& color = owner().get_playercolor(); in draw_info_icon()
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H A D | worker.cc | 3099 const RGBColor& player_color = get_owner()->get_playercolor(); in draw_inner()
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/dports/games/widelands/widelands-build21/src/logic/ |
H A D | player.h | 125 const RGBColor& get_playercolor() const { in get_playercolor() function
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/dports/games/widelands/widelands-build21/src/logic/map_objects/ |
H A D | map_object.cc | 594 return descr().representative_image(get_owner() ? &get_owner()->get_playercolor() : nullptr); in representative_image()
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H A D | immovable.cc | 456 const RGBColor& player_color = get_owner()->get_playercolor(); in draw_construction()
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H A D | bob.cc | 781 (bob_owner == nullptr) ? nullptr : &bob_owner->get_playercolor()); in draw()
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/dports/games/widelands/widelands-build21/src/economy/ |
H A D | flag.cc | 878 const RGBColor& player_color = owner().get_playercolor(); in draw()
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