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Searched refs:get_reserved_words (Results 1 – 25 of 38) sorted by relevance

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/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/pluginscript/
H A Dpluginscript_language.h73 virtual void get_reserved_words(List<String> *p_words) const;
H A Dpluginscript_language.cpp70 void PluginScriptLanguage::get_reserved_words(List<String> *p_words) const { in get_reserved_words() function in PluginScriptLanguage
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/pluginscript/
H A Dpluginscript_language.h73 virtual void get_reserved_words(List<String> *p_words) const;
H A Dpluginscript_language.cpp70 void PluginScriptLanguage::get_reserved_words(List<String> *p_words) const { in get_reserved_words() function in PluginScriptLanguage
/dports/devel/godot2/godot-2.1.6-stable/core/
H A Dscript_language.h175 virtual void get_reserved_words(List<String> *p_words) const = 0;
/dports/devel/godot2-tools/godot-2.1.6-stable/core/
H A Dscript_language.h175 virtual void get_reserved_words(List<String> *p_words) const = 0;
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/nativescript/
H A Dnativescript.h317 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/nativescript/
H A Dnativescript.h317 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot2/godot-2.1.6-stable/modules/gdscript/
H A Dgd_script.h355 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot2-tools/godot-2.1.6-stable/modules/gdscript/
H A Dgd_script.h355 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot-tools/godot-3.2.3-stable/modules/mono/
H A Dcsharp_script.h405 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot/godot-3.2.3-stable/core/
H A Dscript_language.h267 virtual void get_reserved_words(List<String> *p_words) const = 0;
/dports/devel/godot-tools/godot-3.2.3-stable/core/
H A Dscript_language.h267 virtual void get_reserved_words(List<String> *p_words) const = 0;
/dports/devel/godot/godot-3.2.3-stable/modules/mono/
H A Dcsharp_script.h405 virtual void get_reserved_words(List<String> *p_words) const;
H A Dcsharp_script.cpp178 void CSharpLanguage::get_reserved_words(List<String> *p_words) const { in get_reserved_words() function in CSharpLanguage
379 get_reserved_words(&keywords); in validate_path()
/dports/devel/godot/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript.h459 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script.h568 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript.h459 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot-tools/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script.h568 virtual void get_reserved_words(List<String> *p_words) const;
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_autoload_settings.cpp103 ScriptServer::get_language(i)->get_reserved_words(&keywords); in _autoload_name_is_valid()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_autoload_settings.cpp103 ScriptServer::get_language(i)->get_reserved_words(&keywords); in _autoload_name_is_valid()
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Deditor_preview_plugins.cpp405 scr->get_language()->get_reserved_words(&kwors); in generate()
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Deditor_preview_plugins.cpp405 scr->get_language()->get_reserved_words(&kwors); in generate()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Deditor_preview_plugins.cpp505 scr->get_language()->get_reserved_words(&kwors); in generate()
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Deditor_preview_plugins.cpp505 scr->get_language()->get_reserved_words(&kwors); in generate()

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