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Searched refs:get_scon_from_window (Results 1 – 9 of 9) sorted by relevance

/dports/emulators/qemu42/qemu-4.2.1/ui/
H A Dsdl2.c57 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
331 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
413 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
421 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
433 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
465 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
489 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
513 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu-guest-agent/qemu-5.0.1/ui/
H A Dsdl2.c57 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
331 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
413 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
421 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
433 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
465 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
489 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
513 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/
H A Dsdl2.c57 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
331 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
412 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
427 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
439 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
471 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
495 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
519 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu-utils/qemu-4.2.1/ui/
H A Dsdl2.c57 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
331 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
413 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
421 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
433 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
465 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
489 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
513 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/ui/
H A Dsdl2.c57 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
331 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
413 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
421 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
433 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
465 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
489 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
513 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu5/qemu-5.2.0/ui/
H A Dsdl2.c59 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
353 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
439 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
451 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
467 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
499 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
523 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
547 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu/qemu-6.2.0/ui/
H A Dsdl2.c60 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
356 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
442 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
454 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
470 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
502 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
526 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
550 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/ui/
H A Dsdl2.c60 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
356 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
442 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
454 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
470 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
502 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
526 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
550 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()
/dports/emulators/qemu60/qemu-6.0.0/ui/
H A Dsdl2.c60 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window() function
356 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keydown()
442 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); in handle_keyup()
454 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID); in handle_textinput()
470 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID); in handle_mousemotion()
502 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID); in handle_mousebutton()
526 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID); in handle_mousewheel()
550 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); in handle_windowevent()