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Searched refs:get_shipname (Results 1 – 10 of 10) sorted by relevance

/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai_seafaring.cc294 player_number(), so.ship->get_shipname().c_str(), so.ship->get_position().x, in check_ships()
378 pn, so.ship->get_shipname().c_str()); in check_ship_in_expedition()
403 so.ship->get_shipname().c_str(), so.ship->get_position().x, so.ship->get_position().y); in check_ship_in_expedition()
408 so.ship->get_shipname().c_str(), so.ship->get_position().x, so.ship->get_position().y); in check_ship_in_expedition()
452 player_number(), ship.get_shipname().c_str()); in gain_ship()
486 so.ship->get_shipname().c_str(), so.ship->get_position().x, so.ship->get_position().y, in expedition_management()
504 so.ship->get_shipname().c_str(), so.ship->get_position().x, so.ship->get_position().y); in expedition_management()
512 so.ship->get_shipname().c_str(), static_cast<uint32_t>(so.island_circ_direction)); in expedition_management()
514 log("%d: %s: continue island circumvention, dir=%u\n", pn, so.ship->get_shipname().c_str(), in expedition_management()
527 so.ship->get_shipname().c_str(), static_cast<uint32_t>(so.island_circ_direction)); in expedition_management()
[all …]
/dports/games/widelands/widelands-build21/src/economy/
H A Dshipping_schedule.cc217 ship.get_shipname().c_str(), ship.get_nritems()); in do_remove_port_from_plan()
363 sslog("Rerouting %s there\n", ship->get_shipname().c_str()); in port_added()
586 ship->get_shipname().c_str()); in load_on_ship()
651 ship->get_shipname().c_str(), updated_ship.score); in load_on_ship()
731 sslog("%s is idle\n", ship.get_shipname().c_str()); in update()
1184 closest->get_shipname().c_str()); in update()
1316 plan.first.get(game)->get_shipname().c_str()); in update()
1354 plan.first.get(game)->get_shipname().c_str()); in update()
1381 plan.first.get(game)->get_shipname().c_str()); in update()
1422 plan.first.get(game)->get_shipname().c_str()); in update()
[all …]
/dports/games/widelands/widelands-build21/src/game_io/
H A Dgame_player_economies_packet.cc99 serial, ship->get_shipname().c_str(), e.what()); in read()
143 ship->get_shipname().c_str(), e.what()); in read()
/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Dship.h170 const std::string& get_shipname() const { in get_shipname() function
/dports/games/widelands/widelands-build21/src/editor/tools/
H A Dinfo_tool.cc160 shipnames.push_back(ship->get_shipname()); in handle_click_impl()
/dports/games/widelands/widelands-build21/src/wui/
H A Dshipwindow.cc57 : UniqueWindow(&igb, "shipwindow", &reg, 0, 0, ship->get_shipname()), in ShipWindow()
H A Dactionconfirm.cc362 (boost::format(_("Do you really want to sink %s?")) % ship.get_shipname()).str(), in ShipSinkConfirm()
H A Dseafaring_statistics_menu.cc280 return std::unique_ptr<const ShipInfo>(new ShipInfo(ship.get_shipname(), status, ship.serial())); in create_shipinfo()
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_map.h1355 int get_shipname(lua_State* L);
H A Dlua_map.cc5999 int LuaShip::get_shipname(lua_State* L) { in get_shipname() function in LuaMaps::LuaShip
6002 lua_pushstring(L, ship->get_shipname().c_str()); in get_shipname()