Searched refs:get_terrain_description (Results 1 – 6 of 6) sorted by relevance
82 function() egbase:get_terrain_description("XXX", "YYY") end)84 function() egbase:get_terrain_description("XXX","YYY","ZZZ") end)89 egbase:get_terrain_description("summer_meadow1").descname)91 egbase:get_terrain_description("wasteland_beach").descname)93 egbase:get_terrain_description("desert_forested_mountain2").descname)95 egbase:get_terrain_description("winter_water").descname)101 egbase:get_terrain_description("wasteland_beach").name)103 egbase:get_terrain_description("desert_forested_mountain2").name)105 egbase:get_terrain_description("winter_water").name)120 assert_equal(0, egbase:get_terrain_description([all …]
123 local terrain = egbase:get_terrain_description("summer_meadow1")129 terrain = egbase:get_terrain_description("wasteland_beach")132 terrain = egbase:get_terrain_description("desert_forested_mountain2")135 terrain = egbase:get_terrain_description("winter_water")
14 local terrain = wl.Editor():get_terrain_description(terrain_name)
70 int get_terrain_description(lua_State* L);
91 METHOD(LuaEditorGameBase, get_terrain_description),320 int LuaEditorGameBase::get_terrain_description(lua_State* L) { in get_terrain_description() function in LuaBases::LuaEditorGameBase
38 terrain_descr = game:get_terrain_description("summer_meadow1")