Home
last modified time | relevance | path

Searched refs:get_terrain_description (Results 1 – 6 of 6) sorted by relevance

/dports/games/widelands/widelands-build21/test/maps/lua_testsuite.wmf/scripting/
H A Dterrains_resources_descriptions.lua82 function() egbase:get_terrain_description("XXX", "YYY") end)
84 function() egbase:get_terrain_description("XXX","YYY","ZZZ") end)
89 egbase:get_terrain_description("summer_meadow1").descname)
91 egbase:get_terrain_description("wasteland_beach").descname)
93 egbase:get_terrain_description("desert_forested_mountain2").descname)
95 egbase:get_terrain_description("winter_water").descname)
101 egbase:get_terrain_description("wasteland_beach").name)
103 egbase:get_terrain_description("desert_forested_mountain2").name)
105 egbase:get_terrain_description("winter_water").name)
120 assert_equal(0, egbase:get_terrain_description(
[all …]
H A Dimmovables_descriptions.lua123 local terrain = egbase:get_terrain_description("summer_meadow1")
129 terrain = egbase:get_terrain_description("wasteland_beach")
132 terrain = egbase:get_terrain_description("desert_forested_mountain2")
135 terrain = egbase:get_terrain_description("winter_water")
/dports/games/widelands/widelands-build21/data/scripting/editor/
H A Dterrain_help.lua14 local terrain = wl.Editor():get_terrain_description(terrain_name)
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_bases.h70 int get_terrain_description(lua_State* L);
H A Dlua_bases.cc91 METHOD(LuaEditorGameBase, get_terrain_description),
320 int LuaEditorGameBase::get_terrain_description(lua_State* L) { in get_terrain_description() function in LuaBases::LuaEditorGameBase
/dports/games/widelands/widelands-build21/test/maps/lua_persistence.wmf/scripting/
H A Dtest_persistence.lua38 terrain_descr = game:get_terrain_description("summer_meadow1")