Home
last modified time | relevance | path

Searched refs:get_tribe_description (Results 1 – 16 of 16) sorted by relevance

/dports/games/widelands/widelands-build21/test/maps/lua_testsuite.wmf/scripting/
H A Dtribes_descriptions.lua28 local tribe = egbase:get_tribe_description("atlanteans")
30 tribe = egbase:get_tribe_description("barbarians")
32 tribe = egbase:get_tribe_description("empire")
52 local tribe = egbase:get_tribe_description("atlanteans")
57 local tribe = egbase:get_tribe_description("atlanteans")
62 local tribe = egbase:get_tribe_description("atlanteans")
67 local tribe = egbase:get_tribe_description("atlanteans")
84 tribe = egbase:get_tribe_description("barbarians")
86 tribe = egbase:get_tribe_description("empire")
93 tribe = egbase:get_tribe_description("barbarians")
[all …]
/dports/games/widelands/widelands-build21/data/tribes/scripting/help/
H A Dinit.lua27 local tribe = wl.Game():get_tribe_description(tribename)
33 local tribe = wl.Game():get_tribe_description(tribename)
39 local tribe = wl.Game():get_tribe_description(tribename)
45 local tribe = wl.Game():get_tribe_description(tribename)
H A Dimmovable_help.lua70 local tribe = wl.Game():get_tribe_description(tribename)
H A Dware_help.lua208 local tribe = wl.Game():get_tribe_description(tribename)
H A Dworker_help.lua250 local tribe = wl.Game():get_tribe_description(tribename)
H A Dbuilding_help.lua52 local tribe_descr = wl.Game():get_tribe_description(tribename)
756 local tribe = wl.Game():get_tribe_description(tribename)
/dports/games/widelands/widelands-build21/test/maps/market_trading.wmf/scripting/
H A Dinit.lua17 for idx,descr in ipairs(game:get_tribe_description("barbarians").wares) do
20 for idx,descr in ipairs(game:get_tribe_description("barbarians").workers) do
/dports/games/widelands/widelands-build21/data/campaigns/tutorial02_warfare.wmf/scripting/
H A Dtexts.lua6 local tribe = wl.Game():get_tribe_description("barbarians")
9 local empire_tribe = wl.Game():get_tribe_description("empire")
/dports/games/widelands/widelands-build21/data/scripting/
H A Dstarting_conditions.lua55 …local port = wl.Game():get_building_description(wl.Game():get_tribe_description(player.tribe_name)…
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_bases.h66 int get_tribe_description(lua_State* L);
H A Dlua_bases.cc87 METHOD(LuaEditorGameBase, get_tribe_description),
226 int LuaEditorGameBase::get_tribe_description(lua_State* L) { in get_tribe_description() function in LuaBases::LuaEditorGameBase
/dports/games/widelands/widelands-build21/data/tribes/scripting/starting_conditions/empire/
H A Dtrading_outpost.lua110 for i, building in ipairs(wl.Game():get_tribe_description(player.tribe_name).buildings) do
/dports/games/widelands/widelands-build21/data/tribes/scripting/starting_conditions/atlanteans/
H A Dtrading_outpost.lua113 for i, building in ipairs(wl.Game():get_tribe_description(player.tribe_name).buildings) do
/dports/games/widelands/widelands-build21/data/tribes/scripting/starting_conditions/frisians/
H A Dtrading_outpost.lua132 for i, building in ipairs(wl.Game():get_tribe_description(player.tribe_name).buildings) do
/dports/games/widelands/widelands-build21/data/tribes/scripting/starting_conditions/barbarians/
H A Dtrading_outpost.lua105 for i, building in ipairs(wl.Game():get_tribe_description(player.tribe_name).buildings) do
/dports/games/widelands/widelands-build21/test/maps/lua_persistence.wmf/scripting/
H A Dtest_persistence.lua32 tribe_descr = game:get_tribe_description("atlanteans")