Searched refs:get_trigger_data (Results 1 – 1 of 1) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | weapons.cpp | 250 struct trigger_data *get_trigger_data(short player_index, short weapon_index, 1582 struct trigger_data *trigger= get_trigger_data(player_index, weapon_type, which_trigger); in reset_trigger_data() 1696 return get_trigger_data(player_index, player_weapons->current_weapon, which_trigger); in get_player_trigger_data() 1699 struct trigger_data *get_trigger_data( in get_trigger_data() function 2278 struct trigger_data *trigger= get_trigger_data(player_index, which_weapon, which_trigger); in put_rounds_into_weapon() 2597 struct trigger_data *trigger= get_trigger_data(player_index, weapon_index, in player_weapon_has_ammo() 2631 struct trigger_data *trigger= get_trigger_data(player_index, weapon_index, in lower_weapon() 2670 struct trigger_data *trigger= get_trigger_data(player_index, weapon_index, in raise_weapon() 3827 struct trigger_data *trigger= get_trigger_data(player_index, in change_to_desired_weapon() 3839 …} else if (get_trigger_data(player_index, player_weapons->desired_weapon, _secondary_weapon)->roun… in change_to_desired_weapon() [all …]
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