Searched refs:get_weapon_definition (Results 1 – 1 of 1) sorted by relevance
209 static weapon_definition *get_weapon_definition(226 weapon_definition *get_weapon_definition( in get_weapon_definition() function311 {return get_weapon_definition(_weapon_fist)->weapon_class == NONE;} in CannotWieldWeapons()377 struct weapon_definition *definition= get_weapon_definition(index); in mark_weapon_collections()472 struct weapon_definition *definition= get_weapon_definition(weapon_type); in process_new_item_for_reloading()982 struct weapon_definition *definition= get_weapon_definition(which_weapon); in get_player_weapon_ammo_count()1677 struct weapon_definition *definition= get_weapon_definition(which_weapon); in get_trigger_definition()1940 return get_weapon_definition(player_weapons->current_weapon); in get_current_weapon_definition()2280 struct weapon_definition *definition= get_weapon_definition(which_weapon); in put_rounds_into_weapon()2778 struct weapon_definition *definition= get_weapon_definition(weapon_type); in calculate_weapon_position_for_idle()[all …]